Lol, what you think he's saying?
Your post was actually the confusing one.
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Lol, what you think he's saying?
Your post was actually the confusing one.
Do tell.
Why would you think that post was poo? Anyone who plays competitive multiplayer at a high level dials down the detail levels for maximum frames per second and minimum latency. It's not something you can do on a console.
I want to know what this secret aa technique is because the only thing that i have seen that looks better then msaa is down sampling or SSAA neither provide better performance then msaa. Both fxaa and mlaa blur and distort the image and most of the time i just prefer it completely off then use them.
We've come a long way from the Crysis days and even then Crytek had there heads up there asses when they coded that turd.
I want to know what this secret aa technique is because the only thing that i have seen that looks better then msaa is down sampling or SSAA neither provide better performance then msaa. Both fxaa and mlaa blur and distort the image and most of the time i just prefer it completely off then use them.
You're probably going to need to use pictures to illustrate your point to him, sadly
Not sure wtf the OP is talking about.
Top games played on Steam
1. Dota 2 - not graphically intensive
2. TF2 - not graphically intensive
3. Civ 5 - not graphically intensive
4. CS: GO - not graphically intensive
5. Skyrim - graphically intensive
6. Garry's Mod - lol
7. Rust - not graphically intensive
8. DayZ - not graphically intensive
9. Football Manager 2014 - don't know, don't care
10. LFD2 - not graphically intensive
WTF are you smoking OP?
You missed the point, why not have your cake and eat it?It seems this is the case.
COD MW2 is an old game, but even so, I can get a playable experience on a single-core Celeron 450 @ 2.2GHz, 4 gigs of 1066 RAM, and a $30 video card that was really only intended for streaming HD video.
It seems people game less for the gaming experience, and more so just to be able to max out the graphics.
This forum and PCs are wasted on youBiggest load of poo I've read in a while.
Civ 5 can definitely be graphics intensive (if you turn up all the settings or play at high resolution)
My kids play Football Manager 2014 (they are enormous soccer fans) and it is not graphically intensive (but apparently it is pretty addicting since they have logged 256 hours playing it since I bought it for them at the end of November)
Take Skyrim for example.
I played it a few years ago with a fairly jerky framerate. At the time it had a few issues, slower hardware and available video memory made it hard to max out.
This forum and PCs are wasted on you
When has it not?
It seems this is the case.
COD MW2 is an old game, but even so, I can get a playable experience on a single-core Celeron 450 @ 2.2GHz, 4 gigs of 1066 RAM, and a $30 video card that was really only intended for streaming HD video.
It seems people game less for the gaming experience, and more so just to be able to max out the graphics.
Load of bs, Skyrim was a shit port initially and has taken over 13 updates (latest 1.9) to get to where it is now, finally stable. My old i7 960 and 980x with various cards 465, 470, 480's and 570 maxed the game easily but random CTD was still present. Skyrim is more CPU bound than GPU (this is what I've found ime).
As I said in my post above (not directed at you), mods is where it's at now to unlock the potential of what some game engines can do and take pc gaming graphics to a new level since dev's don't give a shit about the PC platform anymore (except a small handfull) whipping out rehashed releases (COD) every year or unoptimized console ports.
Which bit was BS?
Take Skyrim for example.
At the time it had a few issues, slower hardware and available video memory made it hard to max out.
Is this directed at me and if so, which part of my post are you questioning?
Oh thought you meant something else.
No I'm not angry but I'm pointing out the above as bs as it wasn't the case. We had plenty of fast hardware to max it out at the time it was released. It wasn't released during C2D time or such, the game itself had a lot of issues itself which like BF4 is today optimization and random crashes not related by hardware and available video memory.