Halo: The Master Chief Collection (confirmed)

This is awesome! I already have MCC on Xbox One but I'll gladly get it again on PC. I really want to play Reach again at a higher resolution and frame rate.
 
https://www.pcgamer.com/au/halo-the-master-chief-collection-is-coming-to-pc/

The PC version of Halo: MCC will come in stages, with each game released individually, in chronological order, rather than all of them together in one big bundle. That means Halo: Reach will be first, followed by Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4. 343 Industries said that staggered scheduled will enable it to ensure that each game is "right"—emphasis theirs—with PC-standard features including FOV sliders, 4K resolution and ultrawide monitor support, adjustable framerates, and remappable keys. Beyond their initial launch, the games will "evolve and grow over time with community input," Microsoft said.
 
Halo Insider Program. Gives you early access to the games and provides a line of communication directly to 343 to make suggestions. Play Anywhere is out, but cross play is on the table and I heard 343 specifically want suggestions on it. It's free to sign up, so do so to make your voice heard.

https://www.halowaypoint.com/en-us/community/halo-insider
 
Oh this is good news. I just cant stand using a controller but I did for the first one.
Cant wait actually!!!
 
Reach was an abomination of the Halo lore. I used to be a huge Halo fan, played all the games, read all the books. I started hating the campaigns after Reach.

All I really want from MCC is Halo CE multiplayer.
 
Reach was an abomination of the Halo lore. I used to be a huge Halo fan, played all the games, read all the books. I started hating the campaigns after Reach.

All I really want from MCC is Halo CE multiplayer.

I would love Halo 3 campaign co-op, myself.
 
Big ol' update: https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2019

Random notes:

*I watched a bit of the stream earlier and the PC version looked pretty good. They said it was an older build without a lot of options enabled. There will be a newer build at E3, that is exclusive to the show.

*Flighting begins in June. They are not sure when exactly, depends on when things are ready to go.

*There is a lot of work being done in order to get the games to support uncapped framerates. The game tends to run way too fast when above 60fps so they are going through and fixing every individual issue.

*No two games, on consoles, have the exact same FOV and FOV even sometimes changes depending on mode. This, of course, presents some challenges for them when dealing with FOV adjustments. Game models were also designed around those FOVs, causing further issues.

*To combat the above each game will have an officially supported FOV range, but they will allow that to be changed in the ini files. There will be a warning in the file letting people know that things could look weird and messed up if they go over the official FOV numbers.

*There is a bunch of info on the progression system for MCC, but I'm not even going to attempt to summarize it all. Its worth reading if you care about that stuff.

*With Reach, there will be 11 different game engines included in the collection. Including Unreal, which is being used for various UI elements across the collection.
 


Never finished Reach, bored me to tears.

Thank Atheismo the crosshair is centered.

upload_2019-5-30_9-48-56.png
 
Forgot to mention in my post above:

They're not sure whether or not people in early betas will be allowed to talk about or stream the game, but at some point in the beta process anyone will be able to talk about as they want to get so many people in that it would be impossible to get them all to stay silent.

Apparently, they even said Split Screen will be supported in time. This made it a definite buy...but probably not right away since they are launching with Reach.

They said there aren't any plans for it at launch but it MIGHT come later if there is enough demand for it. I'm sure it will also depend on how hard it is to implement.
 
Forgot to mention in my post above:

They're not sure whether or not people in early betas will be allowed to talk about or stream the game, but at some point in the beta process anyone will be able to talk about as they want to get so many people in that it would be impossible to get them all to stay silent.



They said there aren't any plans for it at launch but it MIGHT come later if there is enough demand for it. I'm sure it will also depend on how hard it is to implement.

Honestly, I can't imagine it being too hard since the work was done for the Xbox One versions. Still, I really only want it for Halo 1 - 3. I'm still bummed they are launching with Reach, which I just don't care about.
 
Honestly, I can't imagine it being too hard since the work was done for the Xbox One versions. Still, I really only want it for Halo 1 - 3. I'm still bummed they are launching with Reach, which I just don't care about.

Xbox One versions retain all the funky FOV differences of the original releases. Allowing users to adjust FOV on the PC could present additional complications with split-screen.
 
It's going to be launching with no splitscreen, no custom game server browser and mod support probably wont make it in time.
 
It's going to be launching with no splitscreen, no custom game server browser and mod support probably wont make it in time.

Considering every game uses a different engine I wouldn't be surprised if mod support is a "not at launch" feature for all of them.
 
Xbox One versions retain all the funky FOV differences of the original releases. Allowing users to adjust FOV on the PC could present additional complications with split-screen.

Eh, honestly, that's minor compared to offering the support for split screen. I can cope with FOV differences if it's locked for awhile.
 
I go to an annual Halo CE LAN where we have a bunch of original xboxes and CRT tvs and play split screen with 4 people per screen because you can only have 4 xboxes in one game.

I would love to play on new PCs and TVs.

We don't play the xbox MCC version because it has some major issues when it comes to competitive play.

If they fixed those on PC or the modding community fixed them we would be pretty excited.
 
With Reach releasing in 2 weeks, there are some caveats that people need to be aware of in the current build that may carry over to the retail release. 343 promises to continue improving the game, but this feels like an Early Access release just to get it done before the end of the year. The game should probably cook for at least 6 more months.

 
With Reach releasing in 2 weeks, there are some caveats that people need to be aware of in the current build that may carry over to the retail release. 343 promises to continue improving the game, but this feels like an Early Access release just to get it done before the end of the year. The game should probably cook for at least 6 more months.

i didnt have any of those issue. no idea where they are getting the fps lock from but my system was doing 80+ at 4k before i locked it to 60. the audio doesnt sound the way they want? tough. are we supposed to know who willsblackwilly is, are they important or just want to be?!

eedited speeling
 
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No hype? Reach goes live in about 3 hours globally from this posting (1300 EST, 1800 UTC).
 
Wanna buy but still have RDR2 and Outer Worlds to get through.

Oh well 40 bucks who cares, I miss Halo!
 
Trying to install now, kept my Game Pass active for this to give it a whirl.

To the others - you can just subscribe for $1 and gain access. But at the moment via Microsoft Store I'm just sitting here with a "Pending" download.
 
I picked this up today but probably won't get to it until this weekend.
 
Got Reach installed and gave the options menu a quick once over before going to work. They have a no-anti cheat exe that will support nodding but disable ranked stuff.

Not much by way of options, but given how low the requirements are that shouldn’t be a big deal. Frame rate can be set to either 60 or Unlimited, separate FOV sliders for on foot and in vehicle, and a toggle between normal and enhanced graphics. FOV adjustments go up to 120 on both and you can just click on the number and type in whatever you want instead of fiddling with the slider. Same for gamma. There are options for Fullscreen, Windowed, and Borderless Windowed modes each with resolution options. That’s all I recall off hand. Not a big graphics menu but it should be enough for something like Reach.
 
Trying to install now, kept my Game Pass active for this to give it a whirl.

To the others - you can just subscribe for $1 and gain access. But at the moment via Microsoft Store I'm just sitting here with a "Pending" download.
nice. i have a month and a half left on my freebie account. ill have to start the d/l...
 
I forgot how fun Halo is, being able to play these games with kb+m at 4K is well worth the money. Crank it to the highest difficulty and enjoy.
 
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