Viper87227
Fully [H]
- Joined
- Jun 2, 2004
- Messages
- 18,017
Delayed to 2021. Seems like the right choice to me.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Delayed to 2021. Seems like the right choice to me.
Bungie and Microsoft probably don't want to go up against Cyberpunk 2077 this holiday season. Cyberpunk 2077 is a game that's going to break records when it comes out. Meanwhile, Halo is a declining franchise who's best days are long behind it. Add to that the poor reception to the visuals and the risky proposition of breaking from the traditional linear game format in favor of a more open world experience, and delaying the game starts to make a lot of sense. They'll need a lot of time to retool the graphics and ensure the game is in a better state sometime next year. Obviously, they don't state that these are the reasons for the delay, but I'd bet money that those two factors are the cause of this.
Also, this is the big game the Series X will bring to the table (yes it is also on PC to). Always best to have it launch alongside the console, but better to make sure it is a console seller than something that needs 3-6 weeks of patches.
Bungie has nothing to do with halo anymore. They have separated from MS years ago. MS can't screw this up. One of the xbone major pitfalls was they had no system sellers. Halo itself hasn't been a systems seller since 3 but it still has name recognition can push systems.Bungie and Microsoft probably don't want to go up against Cyberpunk 2077 this holiday season. Cyberpunk 2077 is a game that's going to break records when it comes out. Meanwhile, Halo is a declining franchise who's best days are long behind it. Add to that the poor reception to the visuals and the risky proposition of breaking from the traditional linear game format in favor of a more open world experience, and delaying the game starts to make a lot of sense. They'll need a lot of time to retool the graphics and ensure the game is in a better state sometime next year. Obviously, they don't state that these are the reasons for the delay, but I'd bet money that those two factors are the cause of this.
It will take a lot longer than 3-6 weeks to update the visuals.
Bungie has nothing to do with halo anymore. They have separated from MS years ago. MS can't screw this up. One of the xbone major pitfalls was they had no system sellers. Halo itself hasn't been a systems seller since 3 but it still has name recognition can push systems.
Do you think that is their intent? How far can they push a game that still needs to run on the weakest console of the current generation?
I assumed the delay had more to do with content than visuals. Halo has never really been praised for it's visuals anyway. Their focal point should be on making the game more exciting than what was shown off.
Visuals had a lot to do with how poorly the game footage was received. Between Cyberpunk 2077 and the poorly received visuals and general lukewarm reception, Visuals are only part of that, so revamping the game which should nearly have been done likely includes more than that. It's also an open world game, a first in the franchise. 343 and MS have to be careful with it and taking the time to retool the game is a good decision in my opinion.
I know people were hard on the visuals. I still question what can be done when they need to keep compatible with the One S. My biggest gripe with the visuals was that everything had a very plain, bland astetic. The map they showed was simple, with sharp geometry lacking in detail. If the map was specifically designed that way so it would run on One S, then they're going to stay that way. Do we know if the demo had Ray tracing? That's a potential avenue to add some extra flair, but I think that's the sort of stuff were going to see if they tweak visuals... pretty effects tossed in on top of a Still bland environment. Stuff that can be added without ant fundamental changes to the game.
Whatever they do, I will just about always stand behind a studio that chooses to delay a game. I always have more games than I have time for lately, so it's not as if I ever am sitting around waiting for a new game to drop. Getting it sooner means nothing to me. I'd rather get the best game it can possibly be, however long that may take. Same reason I didn't give cp2077 shit with it's numerous delays. It hasn't crossed my mind this summer, not once, that we should have been playing it four months ago. When it releases, the fact that it's 7 months late will have no bearing on whether or not I'm happy with it. Polish and stability obviously will.
A delay, even one that weakens the XSX launch, was the right thing to do.
343 and Microsoft probably don't want to go up against Cyberpunk 2077 this holiday season. Cyberpunk 2077 is a game that's going to break records when it comes out. Meanwhile, Halo is a declining franchise who's best days are long behind it. Add to that the poor reception to the visuals and the risky proposition of breaking from the traditional linear game format in favor of a more open world experience, and delaying the game starts to make a lot of sense. They'll need a lot of time to retool the graphics and ensure the game is in a better state sometime next year. Obviously, they don't state that these are the reasons for the delay, but I'd bet money that those two factors are the cause of this.
That's a very positive and optimistic way to look at it.
Based on my experience with other 343 releases my guess is there are major problems with the game they need more time to fix, crashes and game breaking bugs.
That's a very positive and optimistic way to look at it.
Based on my experience with other 343 releases my guess is there are major problems with the game they need more time to fix, crashes and game breaking bugs.
I saw some stuff today about 343. While hard to confirm, it's likely that you are correct. Still, I think the factors I mentioned are came into play as well.
Will it have Co-op on PC?
Online, definitely. Wouldn't count on local though, not even sure of the console versions have local.
They always have the option of rendering it a lower resolution and then upscaling it for the XBOX One S. It wouldn't be the first transitional games to straddle two console generations either. Obviously, one will be downgraded from the other. But to save face, MS and 343 are going to have to improve the game dramatically based on the feedback from the fans which wasn't just about the visual quality alone. There are some weird artwork decisions, such as Masterchief's armor reverting to an earlier design and so on. I don't know if they'll revisit any of that, but we may get more polish and quality of life enhancements since this open world games are new for 343 and for Halo.
As for the last part, I couldn't agree more.
Most of what you say is true, but the thing is with any mage hit franchise there is always the capability to bring it back if the market opens a hole. Good examples are apple with the iPod, and in the game world loser franchises like titan fall were able to become smash hits because battle royale opened a hole.I feel like Halo's time has passed without an overhaul. Disregarding the "meh" graphics and performance issues from that old video, it was a product of its time. After #3, it's like they ran out of ideas in spite of Halo having a universe with a lot of leeway and lore.
Whatever they end up doing with it, I favor something big akin to what Resident Evil 4 and GTA3 did. It's probably too late for Infinite, but you never know. Some devs (Capcom being a major one) have been known to make total 180's on mostly finished games.
Halo Infinite | Multiplayer Reveal Trailer- A New Generation
Any official word on how they are going to monetise this?
Halo Infinite won't feature loot boxes, and its battle passes last forever
This afternoon, 343 dove deeper into the multiplayer footage it showed off earlier this weekend with a look at everything from the training academy to armor customization...importantly, however, it also gave us an insight into the game's monetization...
Every AAA shooter that has come out from 2018 on looks better.Destiny looks miles better
Still just looks like a high res Xbox One game. Doesn't look any better than Master Chief Collection.I though they delayed it cause of the outcry of how terrible this looked. This the best they can do?
Might as well push it to holiday 2022 at this point.I hope they delay it again. "Back to the drawing board, Chief!"