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This smoothness thing bothers me. Especially in summary when recommending the slower framerate configuration due to it. In practice it has always been the higher fps the smoother so I'm not computing here. Some further analysis would be nice.
Today's look is solely squared off between the AMD Radeon HD 7970 GHz Edition and GeForce GTX 680 in both single-card form and CrossFireX and SLI.
In the Red Camp, you can get overclocked XFX Radeon HD 7970 GHz Edition for $419 after $30 MIR right now, making CrossFireX a $840 investment, and you'll get better raw framerate performance than shown here today with the reference clocked 7970 cards used in our evaluation.
Dont get it , gtx 680 feels smoother ??????
Sleeping dogs
Radeon 7970 ghz edition - 5760x1200 High Quality - 16XAF, gtx 680 sli not playabel at theese settings but feel smoother ????
Max payne - same settings, so here i can understand that gtx feels smother, even if radeon 7970 has higher avarage fps
Battelfield 3 singel player
Radeon 7970 ghz edition - 5760x1200 4xMSAA - 16AF, gtx 680 sli not playabel at theese settings but feels smoother ????
Battelfield 3 multi player
Radeon 7970 ghz edition - 5760x1200 2xMSAA - 16AF, gtx 680 sli not playabel at theese settings but feels smoother ????
what am i missing since gtx680 is better according to the testers ?????, when gtx 680 sli not are playabel at same setting in 3 of 4 games ???
We don't use any third party utilities to change the out-of-box experience between NVIDIA and AMD GPU performance/gameplay experience. We feel it is up to AMD to implement these features to improve its platform, if it so chooses, if it doesn't, well then we are left with what we are left with as the experiences between both. If we use a third party utility for AMD, then we'd have to use one for NVIDIA, and then its just not fair.
yes i understand the methodlogy and i been reading this for lot more than 3 years, trolling, i state a fact that gtx 680 sli is not playabel according to the testers in 3 of 4 games in this review with same settings as 77970, gtx 680 sli has to lower settings , and when u lower settings u get higher framrates. if they stated that on same settings gtx sli was smother i would have understand it. What is trolling abaut that ?
Reading does help!
He reviewed the GHZ edition card, which is in fact $419 AR. The $359 card you called out is not a GHZ edition card. And no - you cannot assume that its the same thing because overclocking was not taken into consideration at all in this test. You also cannot guarantee that EVERY non-ghz 7970 will be able to OC to ghz levels. The "boost" mentioned in the description does not make it a GHZ card. Its not branded as such for either for it doesn't even boast a 1ghz core clock from stock.
If you take OC into consideration, its very likely that AMD will pull further ahead in raw FPS numbers, but sadly, this wasn't tested.
Reading rocks!
People who talk about Radeon Pro should note that afaik AMD still default CCC texture quality to (quality) instead of (high quality) so you get the direction they take their cards.
Depends who you talk to about said tests, short of the good old 2D quality test it's all just a shit storm. And...The [H] has done extensive tests of AA levels and texture quality, and oddly have never pointed out that Radeon cards have had poor or lesser texture quality.
Part of which is due to AMD has always been slightly more saturated and sharper filtering and nvidia goes for a softer look, part of it has to do with default texture optimizations.Though texture filtering was great with the Radeon HD 6000 series, AMD has sought to make it even better with the Radeon HD 7000 series. There was an issue with the Radeon HD 6000 series that sometimes produced a shimmering or crawling effect in the distance on far out textures on certain planes. AMD has improved filter kernel weights that should reduce this shimmering or crawling seen on textures. After having using the new Radeon HD 7970, we can state that AMD has indeed improved and fixed this issue.
In our testing, we found Skyrim to show this issue the most on rocky roads as we are traveling throughout the world on the Radeon HD 6970. We did see this shimmering and crawling. When we installed the Radeon HD 7970 it was gone, and the texture quality was better. It isn't visible in all games, and Skyrim seemed to be the worst offender, in fact, the only offender, we experienced in our testing. AMD has certainly tackled this issue, and texture quality should now be near perfect with the Radeon HD 7970.
So short of two systems side by side and testing you don't pick out any differences based on what you can remember a couple days back.
I think you misread something it mentions no where that it's using sapphire's card it's just a generic GTX680 to a generic 7970 Ghz edition, which is 2gb vs 3gb, and in a platform of a very large resolution plus AA which does make a difference. But it's not unfair in the aspect of 2 generic top of the line cards competing in the same tests.one thing i see right at the beginning of this test is that the card compared is the reference gtx 680 (2gb vram) against the ghz 7970 (6gb vram) when they should be comparing the Classified GTX 680 (4gb vram) instead. i would say the gtx680 will still come out on top but far better comparison
one thing i see right at the beginning of this test is that the card compared is the reference gtx 680 (2gb vram) against the ghz 7970 (6gb vram) when they should be comparing the Classified GTX 680 (4gb vram) instead. i would say the gtx680 will still come out on top but far better comparison
me as well... i am interested in learning more about this personal observation of smoothness is it a scientific observation? or feelings and if their is any nvidia tech involved behind the scenes that make it smoother and exactly what it does.
Yes in still images it's quite hard to tell the difference but their choice of stock performance optimizations not per game profiles to tailored performance leads to more noticeable in motion characteristic of their textures, ie the shimmer, crawling and noise while in motion.
one thing i see right at the beginning of this test is that the card compared is the reference gtx 680 (2gb vram) against the ghz 7970 (6gb vram) when they should be comparing the Classified GTX 680 (4gb vram) instead. i would say the gtx680 will still come out on top but far better comparison
I think you misread something it mentions no where that it's using sapphire's card it's just a generic GTX680 to a generic 7970 Ghz edition, which is 2gb vs 3gb, and in a platform of a very large resolution plus AA which does make a difference. But it's not unfair in the aspect of 2 generic top of the line cards competing in the same tests.
We don't use any third party utilities to change the out-of-box experience between NVIDIA and AMD GPU performance/gameplay experience. We feel it is up to AMD to implement these features to improve its platform, if it so chooses, if it doesn't, well then we are left with what we are left with as the experiences between both. If we use a third party utility for AMD, then we'd have to use one for NVIDIA, and then its just not fair.
IMO RadeonPro (and NV Inspector) should be included in your reviews.
I might suggest using a similar methodology to other sites - frame latency. Basically measure the average amount of time it takes to render frames and then call out the number of frames outside the standard deviation and compare that way. This method would more clearly show cards that render inconsistently and therefore would "feel" less smooth even at lower average frame rates. Basically, it would just put the science behind your observation while also pushing forward the [H] leadership in benchmarking methodology.
This comes up with every SLI/CrossfireX review that we do. In short, Kyle and Brent have been working with NVIDIA and AMD for a while to get the right (hardware) tools in order to properly "put science behind" our observations. The "other" sites are measuring frame times at the box and NOT the observed frames at the monitor.