Google's DeepMind AI Is Taking On StarCraft II

Discussion in '[H]ard|OCP Front Page News' started by rgMekanic, Aug 11, 2017.

  1. rgMekanic

    rgMekanic [H]ard|News Staff Member

    May 13, 2013
    Google's DeepMind AI and Blizzard have just released the tools to let AI researchers create bots capable of competing against humans in StarCraft II. They are also opening a cache of data from 65,000 past StarCraft II games, and they say the trove will grow by around half a million games each month. Late Monday, Facebook released its own collection of data from 65,000 human-on-human games of the original StarCraft to help bot builders.

    I can certainly see how StarCraft would be several orders of magnitude harder for an AI than the games that they have been dominating at prior. The article states that they are estimating five years before a StarCraft bot can beat a human. A question I have though, is why does Facebook have the data from 65,000 StarCraft games?!

    In chess and Go, you can see all your opponent’s moves and pieces, making them so-called perfect information games. StarCraft is an imperfect information game. You cannot see all of your opponents’ troop deployments or construction projects, forcing you to use what you’ve seen, and your mental model of the game, to predict what they may be planning.
  2. Nytegard

    Nytegard 2[H]4U

    Jan 8, 2004
    In the sense of traditional AI, which knows nothing about StarCraft, perhaps it might take a few years. But it's hardly orders of magnitude harder than other games, especially something like Go. Honestly, I think it's probably far easier. I mean, AI has been beating professional poker players, a game which you don't have any information about your opponents initially. There are only so many winning strategies, and yes, the AI will probably find more. But, it could also be similar to tool assisted speed runs where a strategy is only viable to computers with significantly faster than human reflexes.
  3. jpm100

    jpm100 [H]ardness Supreme

    Oct 31, 2004
    Harvested Korean brainmatter in a jar wired to a computer?
    Wyodiver likes this.
  4. KarsusTG

    KarsusTG 2[H]4U

    Aug 27, 2010
    It will be about time we get an AI that is competitive outside of getting extra resources, move points, and such.
  5. PeaKr

    PeaKr Limp Gawd

    Sep 6, 2004
    next up twitch for ai, Twai(™)?, so you can watch ai play video games