Time to wake up, ccityinstaller
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Time to wake up, ccityinstaller
Not trying to start an amd vs intel battle lol. Seeing 600+ for top end boards is a little disheartening though, even though you get some really awesome features. For that much I would definitely want something like quad channel and more lanes though."Feared" All I see are boards that are worth the cost and there is quite a large range of boards. I think you are confusing AMD with Intel, because you can buy the X470 boards to use with the new CPU's. Unlike Intel, where the new boards must be used. They are all worth the cost of admission but I will admit, $299 is probably the most I would spend.
Not trying to start an amd vs intel battle lol. Seeing 600+ for top end boards is a little disheartening though, even though you get some really awesome features. For that much I would definitely want something like quad channel and more lanes though.
And I'm actually still really tempted despite the price tag![]()
Not trying to start an amd vs intel battle lol. Seeing 600+ for top end boards is a little disheartening though, even though you get some really awesome features. For that much I would definitely want something like quad channel and more lanes though.
And I'm actually still really tempted despite the price tag![]()
Spending $700 on a motherboard without two CPU sockets on it is bullshit in my opinion. Still, the MSI MEG X570 GODLIKE I have here is pretty damn awesome.
I’m late to reply but it’s the same thing [H] use to do. A ton of no GPU limitations, followed by at the end Unigen Heaven Benchmark at max settings just to show that under GPU limitations the various CPUs all preform similarly.Why would ever introduce GPU limitations into a CPU test? The whole point is to eliminate bottlenecks in order to show off what the CPU can do unrestrained. You don't do that by introducing a GPU bottleneck. Also, you want as few variables changing as possible when running benchmarks.
All of Ubi's modern open world games hit the CPU pretty hard. Games like FC5, AC: Od, and Division 2 might be ones to keep an eye on in reviews. I can see an argument to be made for running tests at multiple resolutions and targeting different framerates, but above all else creating non-CPU bottlenecks should be avoided as much as possible.