Gaming and upload speed in 2019

Discussion in 'Networking & Security' started by Liver, Apr 8, 2019.

  1. Liver

    Liver [H]ardness Supreme

    Oct 24, 2005
    How important is upload speed in 2019 using a console? Asking because mine is abysmal.

    I’m looking at getting a PlayStation.
  2. FNtastic

    FNtastic [H]ard|Gawd

    Jul 6, 2013
    Rule #1: get an ethernet cord for your playstation. Do not connect it over wifi if you want the best experience.

    Latency is important with real time transmission (gaming, voice, video calls). Your bandwidth (which is typically referred to as the "speed") isn't typically as important with most broadband plans because of the amount of bandwidth that comes with broadband plans nowadays. If you're on a 1/1 M/B, yeah your bandwidth might be part of the issue. But, if you're higher than 5/5 on a decent quality connection (good latency) and there isn't a lot of noise (other devices uploading/downloading a ton of data) on your network at the same time, you should be alright.
    IdiotInCharge likes this.
  3. Vengance_01

    Vengance_01 [H]ardness Supreme

    Dec 23, 2001
    Its more about latency and what else is happening on your line. Cable connections and almost all residential connections fall flat on their face once you start getting close to maxing out uploads. But as the person said above Consoles have terrible built in wifi. Hardwire if you can.
  4. EniGmA1987

    EniGmA1987 Limp Gawd

    May 2, 2017
    Games tend to use pretty low bandwidth because they need all players to be able to have enough speed. I have seen tests that show really modern games can use up to around 5mb/s if you have it available, but games will often use only a megabit or two. 5 years ago they were still in the kb/s range. Latency matters more as long as you have a few megabit.
  5. IdiotInCharge

    IdiotInCharge [H]ardForum Junkie

    Jun 13, 2003
    In support, to expound on the reason why: WiFi is like an ethernet hub with variable line rates due to crappy cables. It can and regularly does work very well for a lot of things, and that's largely because most things tolerate bandwidth issues pretty well, and because bandwidth is pretty plentiful.

    However, the reason that WiFi has a variable latency experience is because it's a single broadcast domain- like a hub, only one client can transmit or receive at once. And unlike a hub, that can't happen at the same time- only one client transmits or receives at a time per channel. Multiple channel access points (also wireless routers) aleviate but do not eliminate this disadvantage.

    So you want a gigabit ethernet connection to anything that's doing online gaming. Eliminate that variable, turn the wifi on the PS4 off, and rock on!