It affects every multi-GPU setup, as they all use AFR. However, the extent of which is dependent on the hardware setup, the application, and other software.Again, that does not mean that microstutter actually effects every mutli-GPU setup, or at least to the same extent on every setup.
No, not at all. You need to go back and re-read some of the explanations posted in this thread.So if I run my 560 Ti SLI with vsync on my 60hz monitor my game is actually running at 30fps because I'm using SLI and all SLI has microstutter no matter if I realize it or not?