Firingsquad on Xbox 360

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DukenukemX

Supreme [H]ardness
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Jan 30, 2005
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I just love it when they give their opinions on this stuff.

http://firingsquad.com/features/xbox_360_six_months_later/

My favorite quote.
Too early to say. The ramp-up for companies such as Ubisoft and EA seems to be progressing very nicely. The developers we’ve talked to are very happy about Microsoft’s development tools, however there have been concerns made about the CPU choice and the relatively poor branching performance. At GDC ’06, Microsoft began a more concerted effort to push XNA and I believe that we will see the fruits of these efforts at next year’s E3. What does concern me is that we've yet to see a high-shader-complexity game running at 60 fps.
 
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