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While I agree with most of what you said, I hate the custom UI stuff in WoW. UI customization and AddOns have gotten so profilic that Blizzard designs the game and encounters around the expectation that people are running UI mods. Once this happens, things have gone too far. Aside from ranked LAN play at major tournaments, many Arena fights can be decided on who can manage their UI better as well.
any one around rank 22? whats a good grinding spot
For the guys who keep saying this game is fun, what's fun about it? I started in Gridania and keep farming marmots. STar marmots, then Thristletail marmots then something else marmots...etc.
Really, it seems like the Final Marmot-type Fantasy. Someday, I will be killing...the final type of marmots!
Worst part is when you start leveling your third job, your killing star marmots for the third time ><
I'm having a hard time making friends though. I bow or wave to Japanese players and they run away; nobody wants to start a conversation.
For the guys who keep saying this game is fun, what's fun about it? I started in Gridania and keep farming marmots. STar marmots, then Thristletail marmots then something else marmots...etc.
Really, it seems like the Final Marmot-type Fantasy. Someday, I will be killing...the final type of marmots!
Worst part is when you start leveling your third job, your killing star marmots for the third time ><
[V]ad[H]atte(r);1036254227 said:I keep getting stuck at around level 10 on my melee classes, just started a gathering class it's level 6 but I can't figure out what I am supposed to be doing at around 10, I did all my leves, the starting quest and level 10 quest but nothing appears to be left for me. No linkshell here since no one I know plays.
Edit* Any advice from you guys who are a bit further on what I should be doing from 10 and above on my melee classes, is it just grinding at this point? Mind you, I don't mind grinding I love Korean grind MMO's but I feel very underpowered killing monsters near my level, if I fight one the same level it has a good chance of killing me. Even blue's I get one or two before having to regen my health back up.
Dont you get the lvl 10 Guildleve's? Camp Bloodshore, or Camp DryBone for example? This is how you get to the next zone. (not sure what the Grindania T2 camp is). I've been offered Lvl 20 Battlecraft Guildleve's for a while now. I'm just waiting for the LS tank to get up a couple more levels before we head that way.
If you are wearing "Wethered" gear at lvl 10 - then I expect that you'll get owned. In addition, your gear wears out. My GF was getting destroyed at lvl 12 Pugilist fighting the easiest creatures...come to find out...her Hora were at 1 of 6500 durability...DOH! Fortunately, I can repair those, and did so for her...KAPOW...she was back to mowing. Found out most of her armor was jacked too. Repaired that...BAM...now she can take a hit! We took a day or 2 to stop and level our crafts...now she has upgraded armor, Bone Hora, and is solo killing Aldgoat Nannys..at Pugilist..13..14, I think? As for me, I upgraded my wand and scepter, replaced all the newbie clothes with lvl 5 and 6 cloth armor. Made my own rings, choker, earrings, bracelets. Now I can go farm lvl 10-12 mobs on my own for materials.
Just make sure you go out fully repaired...even if you have to pay the repair NPC to get back to 75% (players repair to 100)
If you get the chance to get cheap +1 items..do so...they dont wear out as fast.
Lastly..if you're on Wutai - find me! We'll suit you up cheap
Hey Hammer, you said you were on Wutai?
I'm gonna recreate my secondary character on a new server since Lindblum is constantly beyond a fever pitch and I haven't really found my place within the populace.
Not to toot my own horn, but I was promoted to an "Officer" (for lack of better term) day one, since the head guy realized my GF and I meant business day one. That being said, I can get you into the LS easy.
We're small..maybe 10 total...with 4 to 5 online at once? Its a pretty even split divide between combat/crafting. So, if your into small and focused, I'm sure we'd have a good time. If you're looking for large and in charge...I'm not sure that's the direction we're going.
I can tell you this...give me an evening to farm some materials, while you level your lvl 1 job - pay me in earth or wind shards, and you'll be suited in some nice stuff in no time
To show you the kind of players we are - I gave away approximatley 30,000 gil of accessories for 5k...and I got a 2k tip for the conversation while crafting it My GF gave away a Hoplon +1 to our LS leader, just cause he didnt have a shield!
If you arent having fun in this game...you're doing it wrong!
I almost do the same. I give away gear to all my ls members for free. All i ask in return are shards and mats when needed.
You and I are on the same page sir.
This early in the game, trying to make a profit seems silly. Its all about the skillups! If I can skill up by making gear, and giving it to my Linkmates - this only means our parties are that much more solid, and we can XP and gather even better materials.
I get people looking me up all the time, outside my LS, to make them gear. I just ask they bring the stuff to do it, and its a free skill up for me. Most of the time I supply the basic stuff just to get it out of my inventory.
Even though I have "fought" the least out of my combat centric LS members - I currently hold the highest Physical level. Crafting is SO much better physical XP than killing Yay for high stats!
Oh, and "you're a crafter so you must be rich so give me free stuff" got old too.
[V]ad[H]atte(r);1036260223 said:Sounds like you've run into some inconsiderate people, while I'm grateful for the help Hammer and his LS have provided I would never expect it from them. I try to farm the mats they need to keep crafting too, which is what friends should be doing. By the way, this game is MUCH more entertaining with people to play with. I'm now on Wutai if anyone wants to stop by and hang out or level just hit me with a /tell to Drdavid Banner
Edit* Having Hammer as the healer/crafter with the highest physical level is funny
You and I are on the same page sir.
This early in the game, trying to make a profit seems silly. Its all about the skillups! If I can skill up by making gear, and giving it to my Linkmates - this only means our parties are that much more solid, and we can XP and gather even better materials.
I get people looking me up all the time, outside my LS, to make them gear. I just ask they bring the stuff to do it, and its a free skill up for me. Most of the time I supply the basic stuff just to get it out of my inventory.
Even though I have "fought" the least out of my combat centric LS members - I currently hold the highest Physical level. Crafting is SO much better physical XP than killing Yay for high stats!
What we do is basicly ask those members in the ls that are not crafters to donate mats. This seems to work out great.
I think that's a wonderful description of the game.So far, I don't like the lack of refinement in some of the basic functions of the game, but I love that it's not the same MMO as every other with a different skin. Here's hoping to for some good solid patches.
I got a couple of frowns from people yesterday (before we got to XP grouping) that brought me some +3 materials in hopes for an HQ result...an LS mate I actually BOTCHED the synth cause I thought I could squeek out one more "Touch Up" and it popped. Whoops! Another person I attempted to make the SAME item for was less than impressed when I could only get a regular success, even tho I had a quality rating of 260. While I was bummed it didnt work, they did get upgraded weapons. I even provided the sub materials just cause I had em in my inventory to help the quality...is what it is I suppose.
Otherwise, we definatly had a good time scouting new XP spots, and then just getting back to what we do well...killing goats and crabs. I just need a better way to heal. Having both Thaurmaturge and Conjurer levelled is nice, as I now can cast alternating heals with no timer countdown. (Cast one while the other's timer is running down). Its that god forsaken targetting recticle. Poor Mad Hatter came in while Ladybug killing...gets hit with an AOE...I slam the cure button, and as I'm moving the recticle over to him to heal him...some ASSHAT (not like its his fault) running 100 yards IN THE BACKGROUND, ends up getting between the tank and Madhatter, causing me to think that 2 clicks to the left and executing the heal is good...unfortunatley click 2 went to the 100 yard ASSHAT, and the heal cast only to tell me "Target is too far away". (Party ONLY targetting options please?!) GRR! By the time I got the OTHER heal off, cause the timer actually triggered on a failed cast...kersplat...the Hulk went down in a fury of poisonous gasses...
I do not envy ANYone being forced to heal a group...I'm thinking I may have to go back to my FFXI macro days and just make a CTRL hotbar with Heals/Cures with the party member included in the macro...
Game is still awesome tho!
I tell people when I craft if I make a +1 item its mine. If people are getting free armor they shouldn't be so picky. Now if i already have a +1 item and make another they can have it.
I tell people when I craft if I make a +1 item its mine. If people are getting free armor they shouldn't be so picky. Now if i already have a +1 item and make another they can have it.
HAHA! With some of my more recent customers, I'd probably get a GM called on me for "scamming"
That is hilarious tho!
If you say you bring me mats and I craft, and do not mention that you will keep any +1, and you do. You will get a GM call.
So Make sure you mention that upfront.
Personally, I think "refinement" wont be something you'll see till late next year. Depending on your definition of "Playable" - I think too many have gotten spoiled on the idea that software should be perfect and unchanging at the time it hits the shelves in an environment that is ever-changing.
In my mind, an MMO is "Playable" the second you can log into it and interact with the environment. This could be well into pre-alpha. Its just not available to anyone outside the local network that its being designed in. We as the public are more prone to seeing Beta versions where a lot of "refinements" have been done to give a better first impression of where the game is going.
Could SE have decided to hold off and do MORE with the game before releasing? Of course. But where do you finally draw the line as to when a game is "Playable" for the public, or needs more "Refining" before releasing?
If SE stopped ALL patches today - I'd still play. This is a very playable game with lots to do and plenty to keep me busy with zero interest in returning to any of my previous MMO's. Hell...I'm a little bent that Civilization 5 released so close to FFXIV. Its going to be years before I have time to play Civ 5 with all the time I'm spending in FFXIV.
Ultimately I think that without the understanding of how a business works regarding capital, expenditures, and revenue, SE could very well have dropped FFXIV if they felt too much time was spent "refining" the game vs releasing what is fully "playable" to the point its worth a monthly subscription fee, due to the fact they wouldnt be able to turn a profit in the needed timeline to maintain systems, services, and staff to keep the game running.
Those who insist on searching for the negative in a game, will only find negative. I, on the other hand, while expressing even my own challenges in the game, choose to see the positive that FFXIV has brought to us in the form of new entertainment challenges, and instead of demanding "Fixes" to things that really arent broken per-se, I'm anxious to see what new options and features updates have in the coming months.