Lorien
Supreme [H]ardness
- Joined
- Aug 19, 2004
- Messages
- 5,197
Further debunking the alarmist FUD some less educated people have been spreading, AMD sets the record straight with their plans on exposing Mantle like improvements through OpenGL extensions of their own.
http://www.dsogaming.com/news/amd-aims-to-give-opengl-a-big-boost-api-wont-be-the-bottleneck/
http://www.dsogaming.com/news/amd-aims-to-give-opengl-a-big-boost-api-wont-be-the-bottleneck/
Well, you gotta love AMD and its engineers. Mantle looks in paper amazing, however thats not the only thing the red team is currently working on. According to Graham Sellers, OpenGL guy at AMD, the red team will be supporting this open API with some high performance extensions that will offer almost similar performance to AMDs upcoming API, Mantle.
As Sellers claimed, AMD aims to expose all of the hardware of their GPUs with these upcoming high performance extensions of OpenGL, and gamers will be able to get close to theoretical peak and performance. Not only that, but Sellers claimed that games using the modern versions of OpenGL wont be bottlenecked by the API anymore, meaning that gamers will hit HW limits first.