M76
[H]F Junkie
- Joined
- Jun 12, 2012
- Messages
- 14,249
No, it's not. It just seems good compared to the crap they make nowadays. Compared to the best TV shows I've seen since 2005 it is mediocre at best.at least The Mandalorian is pretty good
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No, it's not. It just seems good compared to the crap they make nowadays. Compared to the best TV shows I've seen since 2005 it is mediocre at best.at least The Mandalorian is pretty good
I agree with that assessment. It's going to be blood and tears when the majority of those properties that switch to live service die a slow death due to their fanbase giving up. They'll be some winners, of course, but most will fizzle out or just become shells. The draw to a live service model is too strong however since every publisher and dev now want to get in early and investors get fizzy in the britches over subscription models. And I'm sure most of them are banking that, even if they lose 80% of their subscribers, they can just leave a game to languish while it takes income from the remaining few (quite a few MMOs have been doing this for years).
Well, I suppose in 10 years we can look forward to reboots of properties that die on the vine.
Well, the concept is actually not that bad. Origins, Odyssey and Valhalla are basically the same game. So Odyssey and Valhalla could've been DLCs for Origins. That would've worked.Just like with Assassin's Creed, I don't think the idea is inherently bad. Both series' have become noteworthy for their sequels being too similar year after year. That and worlds that are too large for their own good. Once you do 1/2 the stuff in the game, there's no point in doing the other 1/2. If they were to break them up into chunks and continually add content, they could (hopefully) better manage things. Trick is, it's Ubisoft at the helm. They'll find a way to screw it up,.
No, it's not. It just seems good compared to the crap they make nowadays. Compared to the best TV shows I've seen since 2005 it is mediocre at best.
Just like with Assassin's Creed, I don't think the idea is inherently bad. Both series' have become noteworthy for their sequels being too similar year after year. That and worlds that are too large for their own good. Once you do 1/2 the stuff in the game, there's no point in doing the other 1/2. If they were to break them up into chunks and continually add content, they could (hopefully) better manage things. Trick is, it's Ubisoft at the helm. They'll find a way to screw it up,.
There is a solution for this. Make shorter games with more coherent game flow and stories. Most games can't retain momentum past 30 hours. Nothing wrong with going back to the 30-40 hour experiences of previous games. They will save on development costs to.
It was more than just praxis points that you could buy but it was all pretty pointless and basically paid for cheats in the main game. The real issue with that was that they took devs off of the main game to create that breach mini game thing that was created solely to push microtransactions.I completely missed it at the time, but apparently they set something up where you could pay extra for praxis points.
I never noticed, and if I had, I would just have ignored it anyway, but I heard that this pissed off a lot of people.
And yeah, I agree it is a real shame, it's a rich world with a great story, and its a shame it is unlikely to be wrapped up at this point
As far as I'm concerned even that is a money looser for them. They try to push the "live service" aspect to keep people subscribed, but I can't be bothered. I subscribed for 1 month and finished Valhalla within it, then didn't have a subscription until FC6 came out, then subscribed again for 1 month and finished that, and then cancelled again. So instead of making $120 on me, they managed a measly $30 for two games. Fine by me, I very rarely go back to games later, and these are no exceptions, I've had my fill with them.Meanwhile a ton of AAA games are still SP which I think has a lot to do with the fact that people play through them and then move onto the next while people playing MP and MMOs tend to mainly stick to one game and then play them for longer. I do think that some of the new subscription services that offer a good catalog of SP titles could do well but that only appeals to a portion of the market so they won't be able to make it a standard, especially with the inevitable fragmentation due to each major publisher having their own.
A subscription service that offers access to many titles is different from a live service subscription for a single title. I can get behind an all-you-can-eat pass subscription for the reasons you explain. I cannot abide subscribing to a service to get access to a single game, the model for which will shape games into never-ending soap operas and superficial microtransactions with no real arc or denouement. I liked Odyssey, but it would be a cold day in heck before I pay an ongoing fee for trickle-fed contents -- it's just another way to bleed the consumer.As far as I'm concerned even that is a money looser for them. They try to push the "live service" aspect to keep people subscribed, but I can't be bothered. I subscribed for 1 month and finished Valhalla within it, then didn't have a subscription until FC6 came out, then subscribed again for 1 month and finished that, and then cancelled again. So instead of making $120 on me, they managed a measly $30 for two games. Fine by me, I very rarely go back to games later, and these are no exceptions, I've had my fill with them.
Heck, I didn't go back to this day to play the trickle fed live service content they added to Odyssey, even though I have access to it because I had the ultimate edition. But after I finish the main campaign in games I'm done with them, and a few measly side missions won't make me go back. They can do a proper campaign expansion if they want me back, like Narco Road or Fallen ghosts for Wildlands. Otherwise, I'm not interested.
That! And my thing that irritates me is when my character in a game does something I would not do but it forces it and you get put in a bad situation. In a game where you make choices and they take certain choices away to force the story. ie a special ops soldier after clearing a building walks in some room like a blind schmuck and gets grabbed from behind or whatever.LOL, just played Ghost Recon Breakpoint. They added a new "campaign" to it in the latest patch, but it's just a pathetic attempt to keep people grinding. "No, you are not allowed to do main story missions, until you destroy X amount of enemy vehicles and kill Y amount of enemies, etc" That is where I stop playing before I even actually started, as the first mission was so lame that it literally resolved itself.
A subscription service that offers access to many titles is different from a live service subscription for a single title. I can get behind an all-you-can-eat pass subscription for the reasons you explain. I cannot abide subscribing to a service to get access to a single game, the model for which will shape games into never-ending soap operas and superficial microtransactions with no real arc or denouement. I liked Odyssey, but it would be a cold day in heck before I pay an ongoing fee for trickle-fed contents -- it's just another way to bleed the consumer.
Developers and publishers will keep pushing down this path, however, like an unwelcome door-to-door salesman.
It's really not that bad. It was much better than FC5, let alone new dawn.Far Cry 6 was so good that it makes sense to do Far Cry 7 as a service.
It's really not that bad. It was much better than FC5, let alone new dawn.
It all depends on what influencers say these days. And for some reason the internet consensus on FC6 is that it's trash this time. Despite being the same game as FC5 basically with some qol improvements.Well, thats like saying - that it's better to get kicked in the balls, than headbutted...
I just picked it up a few weeks ago and I am enjoying it so far. Yes, it's more of the same but I have always really like the Far Cry series.It all depends on what influencers say these days. And for some reason the internet consensus on FC6 is that it's trash this time. Despite being the same game as FC5 basically with some qol improvements.
I give zero credibility to the internet consensus since 2014. I only watch theiropinionsclickbait for laughs.