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So, another question for you guys. I am currently level 28 and have gotten to this point entirely solo. Last night I was invited to join a group of 2 other people which I accepted. The 3 of us went around Whitespring for a while just killing all of the ghouls and other enemies until one of the other guys in the group told me that I needed to move on because I was stealing their kills. That got me to thinking, how does the team thing work? Is XP and loot not shared among the group?
I've killed a few Scorchbeasts at this point and have probably taken out at least 1 example of most everything else. The toughest enemies I've faced so far have been the Mirelurk Queen and crazy high-level unique Yao Guais. The Mirelurk Queen fight takes forever and just about nothing hurts it very much. It also keeps shooting acid at you that keeps doing heavy damage even after you've been hit. I probably used 7-8 stimpacks along with 100+ rounds of ammo and at least 15-20 melee hits. Yao Guais aren't so horrible solo, but they almost always attack in pairs or even in groups of 3 or more. A group of 4 high level (I can't recall how high, but my hits weren't doing much) ones tore me up. I luckily managed to get away from them and actually got help from a random player's fortress defenses. Even with his missile defense system helping it still too a long time. Scorchbeasts are still a pain, too. They do heavy damage, are hard to hit, take a ton of hits, and there are usually other enemies that help them.
Problem is, the cost to kill those things is much higher than the reward.
As of right now the best approach to leveling up (and netting exotic drops) is just to hit up the cottages by Whitesprings with a strong melee weapon. You can take out about 50 high level ghouls in no time. Once you have a weapon that does 150+ damage they only take 1-2 swings each. One out of every 10-15 will have an exotic item and there are even random unique enemies like deathclaws, behemoths, and whatnot wandering too. If you're brave you can even fight all the robots, too. That area is rough until you hit level 25 or so, but it's the place to be once you can hack it.
Nuked Whitespring is insane. Good condition power armor, a fully repaired melee weapon or two, pop a Rad-X, and go to town!
Do you stay wanted until someone kills you? Never really pursued anyone that was wanted, mainly just steered clear of them.
At work right now and they have this content blocked so I can't check it out. Any highlights?
I wonder what "player-based" vendors means. I am all for more vendors; always have extra starred weapons/armor and excess junk to sell.
Domingo, I found out what you mean, ran into a lvl 50 scorched mirelurk queen last night. Took less hits to kill than the scorchbeast but I used more stimpacks due to that poison. Also fought a couple high level yao guais (level 65 and 91 glowing one) which were formidable foes for sure. Think i'm level 42 now. Can't imagine how long it will take to hit the hundreds. On that note, anyone encounter any 100+ level opponents yet? I haven't found any as of yet.
Do you stay wanted until someone kills you? Never really pursued anyone that was wanted, mainly just steered clear of them.
I've been wanted twice, once on accident since it didn't give me a warning that I was "stealing" from another player near an owned workshop...
So, what is the homemade; a machine gun, rifle?
Weapon-wise, melee is overpowered right now. Any kind of strong melee weapon with a decent random perk will serve you well. Pair that with the cards for additional 1 or 2-hand damage and the "Martial Artist" card and you'll wreck shit.
The synergy with the Gladiator/Slugger, Martial Artist, and Incisor perks is pretty nuts. I really wonder if they're going to nerf some of those perks.
Once you level up past 40, you'll probably want to swap to 2-handed weapons.
...
For pure 1-shot damage, the Gauss rifle is really strong. Its ammo is somewhat rare, but you can make your own with just steel and lead.
As usual, the shotgun is useless.
The enforcer perk makes shotguns a staple with my buddies and I. Nuked Whitesprings is where it shines but really anywhere it works great. Kneecap something and it starts limping after you. Shoot the other leg and it goes down to the ground and can't attack you unless you stand on it. It can't turn around either so you can walk up from behind and melee it without getting hit back.
It's funny seeing a level 93 Deathclaw stuck on the ground looking at you not being able to do anything lol.
It's excessive, but considering my stash is permanently full I don't have much choice.
Just gotta suck it up throw some shit away. Unless you're going to spec into them, missiles are too damn heavy. Dump any ammo you're not going to use (I'm all rifles, so .38, .44, and 10mm are all out). Sell any chems and weapons you're not going to use. If you've got more than like 10 bulk stacks of something, odds are you've got too much of it...especially super easy stuff to get like wood, steel, concrete, plastic, etc.