According to PC beta testers for the game Fallout 76, Bethesda has tied the physics engine of the multiplayer game to its framerate. By simply editing a .ini file or pointing the camera at the ground, players are able to attack and run at bionic man speeds. Bethesda promises to have a fix for the issue at launch. At least they extended the beta to find more bugs. Update: Bethesda has confirmed to Polygon that it's aware of the issue, but says a fix won't be out until the game launches.