heya Folks!
I have a big issue with Fallout 4 distance rendering and small town/closed room pixaling errors. It looks REALLY block all around npcs and other objects when in a small room or a town. When in open world exploring it shows up near the distance more. Things look coated with pixels and blocks. Here's the rub. I DID research and discovered the "run F4 launcher and set all to 'LOW' settings, then turn off GODRAYS, then reset all settings to higher" trick. This did not work. Am I doing it wrong or is there any other possibilities?? Very frustrated as everything worked on first install, and after traveling and discovering a few locations, I got to the giant town with the cooking robot, (forgot the town's name.) Anyhow, it seems as soon as I got there, all the characters where super pixalted around their edges and the towns horizon was just as bad. Please....need help. This game is my drug of choice and it sucks not to play it during my "wind down time." Ideas? Suggestions? I am all ears.....(err...well eyes in this case.) ;-)
Note = It flickers from boxy pixels to normal as I turn the view then back again. I don't think it's my graphics card because it works fine on other games.
Also, I tinkered with my Nvidia card settings and I didn't think that's it. It ran fine a day ago and something I must have altered using a game settings modification program must have screwed something up. I used many mods on Nexus mod program from the nexus site, but I uninstalled all mods and no changes. I do believe this to be some type of graphics adjustment, but after 2 hours straight of changing this..reloading...checking....changing something else again....reloading...checking... (RINSE...REPEAT...) I am near manic. I will be checking this post off and on and I really would be humbly grateful for solutions. Thank you all.
Note = On the first image, notice how bad the pixiling is around the mannequin. in the second pic, notice the red/blue flags? Some of the bugs cannot be eaily seen, but when you move or turn the pixil errors are rough around edges and this is not Vsync errors. I tried almost every setting on my Gefore Nvidia card. It was working fine this morning, so I am not sure what I changed or altered in the settings to cause this. :-/
I have a big issue with Fallout 4 distance rendering and small town/closed room pixaling errors. It looks REALLY block all around npcs and other objects when in a small room or a town. When in open world exploring it shows up near the distance more. Things look coated with pixels and blocks. Here's the rub. I DID research and discovered the "run F4 launcher and set all to 'LOW' settings, then turn off GODRAYS, then reset all settings to higher" trick. This did not work. Am I doing it wrong or is there any other possibilities?? Very frustrated as everything worked on first install, and after traveling and discovering a few locations, I got to the giant town with the cooking robot, (forgot the town's name.) Anyhow, it seems as soon as I got there, all the characters where super pixalted around their edges and the towns horizon was just as bad. Please....need help. This game is my drug of choice and it sucks not to play it during my "wind down time." Ideas? Suggestions? I am all ears.....(err...well eyes in this case.) ;-)
Note = It flickers from boxy pixels to normal as I turn the view then back again. I don't think it's my graphics card because it works fine on other games.
Also, I tinkered with my Nvidia card settings and I didn't think that's it. It ran fine a day ago and something I must have altered using a game settings modification program must have screwed something up. I used many mods on Nexus mod program from the nexus site, but I uninstalled all mods and no changes. I do believe this to be some type of graphics adjustment, but after 2 hours straight of changing this..reloading...checking....changing something else again....reloading...checking... (RINSE...REPEAT...) I am near manic. I will be checking this post off and on and I really would be humbly grateful for solutions. Thank you all.
Note = On the first image, notice how bad the pixiling is around the mannequin. in the second pic, notice the red/blue flags? Some of the bugs cannot be eaily seen, but when you move or turn the pixil errors are rough around edges and this is not Vsync errors. I tried almost every setting on my Gefore Nvidia card. It was working fine this morning, so I am not sure what I changed or altered in the settings to cause this. :-/