Facebook Buying Oculus VR For $2 Billion

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Is it April Fool's Day already? Haha, Mark you got us. Good one. Now quit kidding around. :(

I'm excited to announce that we've agreed to acquire Oculus VR, the leader in virtual reality technology. Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we're in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.
 
Lets hope it sticks to its original vision and just expands the media that will be exposed to the OR. I mean this could mean better exposure for OR, but the last thing I want is for them to loose focus (LIKE buttons, share, Farmville, etc).
 
All I hear is Facebook buying this and that, but seemingly nothing comes out of it.

I mean, what the fuck are they talking about in regard to building mobile apps? What have they done other than the Facebook app? And what have they done all this time other than Timeline and Graph Search for their main site?
 
They are going to ruin it. Pop up windows, banner ads.

Quick somebody, create a new VR company please.
 
Lets hope it sticks to its original vision and just expands the media that will be exposed to the OR. I mean this could mean better exposure for OR, but the last thing I want is for them to loose focus (LIKE buttons, share, Farmville, etc).

Hope springs eternal.

It disappoints me that Oculus would would consider the deal.
 
Scratching this off of the list of 'things i was looking forward to' :(
 
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I wonder how all of the backers out there feel now. They threw in the scratch to get this thing off the ground. Their money turned these guys into multi-hundred millionaires and all they have to show for it is an old prototype headset
 
I wonder how all of the backers out there feel now. They threw in the scratch to get this thing off the ground. Their money turned these guys into multi-hundred millionaires and all they have to show for it is an old prototype headset

ponzistar...errrr kickstarter at it's finest!
 
Please Gawd, no . . .

I was really looking forward to buying an oculus rift when they were released to the public for a reasonable price . . . now . . .
 
I was looking forward to buying this VR headset but not if Facebook is a part of it. Facebook is anything but cool.

I guess people can use this for Farmville now on Facebook.
 
Yeah, I really hope this is a joke. ADS IN YOUR FACE. SHARE ON FACEBOOK!?
 
I was really looking forward to buying an oculus rift when they were released to the public for a reasonable price . . . now . . .
Hell, I was going to get the second developer's kit and start fiddling with an old Quake3-based idea I had. No more.
 
So who did this go down, guy starts project, gets investors, investors see money waved in their faces and sell first opportunity they can for massive profits, now creator finds himself working for Facebook?
 
I was cautiously optimistic regarding Oculous Rift. I was not full retard, "it is going to change the way everyone games", but I was optimistic that enough games would eventually use it, to make it a worthwhile addition to my desk top.
Unless this is simply a branch out and diversify, sort of acquisition where the new parent does little more than change who is writing the checks, I am pretty much totally writing OR off at this point.

Who knows though, maybe, just maybe, they will not screw this up, and integrate stupidbook into the device, or require a stupidbook account to use it, or further invade my already tattered privacy, or upload everything you look at through it up onto your page. Maybe, but I am not holding my breath.:eek:
 
I was super fucking hyped for the Rift, it was the main thing I was looking forward to technology wise in over a decade.

This just completely took all the excitement away from it imo.

With Facebook you can't trust it, it will probably be used heavily for advertising, ads, selling your data to other companies, watching how you play and targeting data for this and that.

Really really wish this was an April fools day joke, but it's not April 1st so :(.
 
nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

Rift just went from day 1 to never. :(
 
Now there will be a guy from the NSA in a black suit and dark shades walking around in your VR porn.
 
Apprehension of being acquired by Facebook aside, I think it may be beneficial that Oculus is to be acquired by a Corporation that isn't encumbered by an existing hardware division.

At least it wasn't Apple.
 
Wow, I knew it was going to failcakes land, but I'd never have guessed the VR people were just hyping up a product to make a company into an attractive purchase. That was probably the idea all along, to kinda sluff along looking interesting and possibly valuable doing something that would excite a few people and drive up the value of the name and IP enough to sell it to walk wander off richskis. Very amazing plan and first gamers and game developers fell for it and now Facebook's people have too.
 
I wonder how all of the backers out there feel now. They threw in the scratch to get this thing off the ground. Their money turned these guys into multi-hundred millionaires and all they have to show for it is an old prototype headset
I bet the original investors got paid. They may have made a killing.
 
*Shudder* at the thought of installing a windows device driver signed by Facebook Inc. On one hand, I wish Valve had bought it. On the other hand, at least it wasn't Microsoft, since they would have undoubtedly turned it into some xbone accessory that doesn't have PC drivers -- especially now that Sony's going to have a VR feather in PS4's cap.

If there is a silver lining, perhaps it is that they've got more power and capital now for securing supply chain and components. Based on everything I've read as I've followed Rift since its early days on kickstarter, they've been stuck at an impasse with display panel pricing not being there yet for the pixel density they were after. When Samsung for example is asking more for a 2K or 3K panel than the target price OculusVR had envisioned for the entire unit, all they could do was wait. Maybe this acquisition will improve that problem.

Still, it used to be that PC gaming was the agenda and focus for this thing. Now the agenda is who knows what - head mounted video facebook messenger + ads?
 
Great. Another platform for Facebook to mine your data.

Just lost total interest in this product. There goes the new "VR" revival.
 
Oh, look, they even brought them preview models. At least they are honest about the reasons for the sellout.

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Haha, well, there goes that I guess. Potential ads, data mining, etc. Don't do Facebook and certainly won't entertain Occulus VR now. I suppose Sony introducing their own for the PS4 works now.
 
The funny thing is... I was wondering if I should've kickstart it, and was wondering if I was regretting not kickstarting it. Now, not so much.

After skimming through the article (other link) I'm still not 100 percent sure if they are buying or still in the process.
 
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