Disposed
Supreme [H]ardness
- Joined
- Mar 2, 2010
- Messages
- 5,211
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That was brutal to watch ... it looks like they are trying to impress a class of elementary students.
That was brutal to watch ... it looks like they are trying to impress a class of elementary students.
I don't know, but I don't need or want all the flare. I don't need huge shoulder pads, huge boobs, tons of partial effects, exaggerated animations for attacks and stances, reasons to watch my character rather than the game, perfect balance, cartoony graphics, endless class combinations, etc, etc, etc, the list goes on. All these modern MMOs seem to be going backwards to me and they all look the same. EQN does not seem any different to me than the endless list of existing F2P mmo's. There are already hundreds of MMO's that already offer these things, why can't there be one that just gets back to the basics and does the basics really well? People talk about the novelty of old MMO's but the one thing old MMO's did is focus on the basics.
Gets back to the basics?
We've had plenty of "Basic" mmo's. Ever since the first gen of mmo's (Ultima Online, Asherons Call, and EQ, I know there are older mmo's like meridian 59, but these 3 were the big mainstream ones) after that we have had mostly mmo's which took the groundwork that Everquest laid (Themepark design, classes with a gear focused loot system, tab-target/hotbar combat).
EQN you say does nothing new? Did you watch the videos?
Complete and utter destruction of the environments, digging underneat the lands to find dungeons an dhidden area's.
-Meh... I bet it'll be in set place, I doubt I'll be able to dig anywhere and woah a dungeon!
Plus destruction isn't permanent so that kinda blows.
Combat spells that actually use the environment (IE the rock wall actually pulls the rocks up, it's not just a graphic throw down that "disappears" after x-time, the enemy has to break it to get through).
Then there's the multiclass system that is focused on letitng players basically make their own individual classes up.
-Secret world?
The AI system which is meant to make npc's/monsters react more realistic, no more "spawning" at x-location and standing around, but monsters that move around, that have needs to fulfill.
That's kinda what they said would happened with GW2 ... we have some of it (AI raiding certain spots and taking it over if you don't defend it) but it's still kinda static and scripted. It might be cool if they do pull it off but until I see some real gameplay I'm not convinced it's going to be anything revolutionary.
Then there's the "rallying calls" which for they say can play out differently and be different and permanently changes the landscape of the game on each server.
WoW did it in Vanilla, I'm kinda sad they never went back to that server wide event it's kinda cool and really helped the community so I'm glad they're doing something cool like that, only hope is *anyone* can participate.
Then there's the landmark thing (Which comes out before EQN) where players can build things in it and then those things they build might make it into EQN.
That's kinda cool, I agree.
I think the landmark game/idea is great. "modders" and "I'm independently wealthy and have 10,000 hours in EQ" crowd are able to do some amazing things with even the most basic tools. I expect within a week we'll have see some insane structures built, ones that will be far more interesting than the typical "building type A, B or C with variation X, Y, or Z" that you see in many MMO's / games in general. WoW/PS2/DAoC/WAR/GW2/etc each had their cookiecutter hut/house/castle/fort setups that were reused in each area. Why not take some ideas from the community and make the game more interesting?
Just a shame all the "looks too much like copyright infringement" areas won't make the cut. (cuz you know people will recreate all their favorite raid areas from other games, the entirety of Middle-Earth, Probably a Starship Enterprise, and dicks, so many dicks.
Random note: anyone else pissed that they made Ogres smarter. I loved my dumb warlike ogres. I also am worried about the confirmed races. They seem to be very limited.
I expect within a week we'll have see some insane structures built.
No matter how hard it is to do, blade52x, in a week we will have a monument. In 5 minutes, we will have something offensive.
thats not true if you have to mine the resources needed to make things.
it could take a month to gather up enough to make anything of a decent monument size.
unless you have a bunch of people supplying resources then we might see something grand but i doubt within the first week. there will be a bit of a learning curve with the tools and combining materials to get different things ect.
thats not true if you have to mine the resources needed to make things.
it could take a month to gather up enough to make anything of a decent monument size.
unless you have a bunch of people supplying resources then we might see something grand but i doubt within the first week. there will be a bit of a learning curve with the tools and combining materials to get different things ect.
Overall , I don't see what the big deal is...
edit: crazy blue color lol
There will be monumental dongs in the game.Give it two weeks to see a first.
I will be working on my homage to Gaotse,
im sure people will make them and get ip banned so hopefully you have alot of vpn's and sony accounts to burn.
Nobody IP bans.
I really hope not. The whole idea sounds awesome, but they need to stretch things out and require them to take time, even that means there will be a grind involved somewhere. How awesome you can build your structures should be based on few trade skills and/or available gold. And those skills need to take time to develop otherwise I know I'll lose interest quickly after maxing them out and having nothing to look forward to.
nobody lets you make make things at the level of this either outside of a couple games but nothing in a large mmo setting like this either. do you really thing they wouldnt ip ban?
nobody lets you make make things at the level of this either outside of a couple games but nothing in a large mmo setting like this either. do you really thing they wouldnt ip ban?
EQNext Landmark announcements, along with Founder's Packs and some other stuff. There's articles everywhere, I'll just link the Reddit. They have a decent selection to read from.
http://www.reddit.com/r/EQNext/
Hmm, so what is this EQ Landmark game ? A single player game engine test type of thing ? Is it EQ next's game engine but just a single player game, used to beta test out the game engine and architecture, so it can be tweaked for the full main upcoming EQ 3 game ?
When does this Landmark thing come out ? And I assume it's free, because we would be beta testing it for them on a large scale ?
I will say the graphics looks just awesome for an MMO, to me looks like a next generation WoW, and I mean that in a good way.
you build stuff in the mmo world or your own game?
e: oh its 2 games? How does Landmark tie in with EQ next?
you build stuff in the mmo world or your own game?
e: oh its 2 games? How does Landmark tie in with EQ next?
How does Landmark tie in with EQ next?
Landmark is crowdsourced construction of the EQN environment, except that SOE is cashing in twice, they get your designs without having to hire designers themselves, and they get you to pay for providing them with designs as well.
From where I am looking one would have to be a real chump to pay SOE to do their work for them.