Mode13
Gawd
- Joined
- Jun 11, 2018
- Messages
- 907
Oblivion is the best TES game
Come at me internets
Come at me internets
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No, it raised my blood pressure, nothing else. It might have sounded good on paper but in practice it is the most frustrating and over complicated combat system ever. I managed full 20 minutes before uninstalling and forgetting that game.
Must've been your first game of the series, likely when you were young and impressionable.Oblivion is the best TES game
Come at me internets
Must've been your first game of the series, likely when you were young and impressionable.
But people criticize and mock Skyrim's superficial systems. There was still a massive newbie market when Skyrim released and there weren't a lot of more complex open-world games to compete. Would Skyrim's simplistic design fly in a game released today? I don't know, but I'm sure they wouldn't fly nearly as well.
Saying that the game will be like Skyrim is a big red flag for me.
Go play Morrowind, and then tell me Skyrim is good. The *only* problem with Morrowind was the dice roll combat (And cliff racers). Everything else about it is head and shoulders above Oblivion and Skyrim. And there are still mods being released for it as well, almost 20 years after release. When I want a good, solid RPG, I play Morrowind, not Oblivion or Skyrim. When I want a walking through the forest simulator, I play Oblivion. When I want a mediocre experience all around, I dont play Skyrim, because its just not even good enough for that. Bethesda used to make good games - but that hasnt been the case for at least 10 years.
Oblivion is the best TES game
Come at me internets
I'd be interested to hear about these open world games as well, it most certainly was not either of the recent AC games.
Gamebryo, and it's renamed updates, being turn key moddable for the last several games is one of the reasons Skyrim (and even Morrowind/Oblivion) has lasted so long. If they do swap engines, than hopefully they will release full modding support/tools at release, and not try to horde the modding behind pay walls.
They should do the opposite and lock everything behind pay walls. You have to buy quests. Buy NPCs. Buy mobs. Pay for EVERYTHING. Because Todd.
I don't think he's the monetization guy. More like some zenimax fratboy VP gets him Todd in a meeting and lays out the company's desires for a milking strategy.They should do the opposite and lock everything behind pay walls. You have to buy quests. Buy NPCs. Buy mobs. Pay for EVERYTHING. Because Todd.
Hype seems so low for this game for some reason, don't hear much.
Did you do a lot of modding?I wish that were true but it's not.. was just busy moping about the rapid expansion of grays in my mane .
Post beer rant from toilet: and I realize this is all subjective but such is life..
I had daggerfall and morrowind under my belt by that time, it was just the lush landscape in Oblivion that blew me away. Add to that the finally fixed combat (in my subjective opinion, I didn't like the constant "whiffing" in daggerfall and morrowind too much)... I enjoyed skyrim but it felt oddly linear to me and not big enough of a leap ahead from oblivion to wow me.
I love every entry in the series honestly, but Oblivion just sticks out to me for whatever reason, I just love that world. Maybe just being in cyrodil? I can see past the clunky inventory and hilariously bad facial art..
I know why people hold morrowind in such high regard but eh, I like change. I liked a lot of the things they resisted.. l didn't miss reading for hours at a time and wandering aimlessly and completely lost during my first playthrough. Likewise I hope tes vi brings something entirely new to the table... Anger the conservative fans and bless the open minded ones I suppose. Of course I don't mean that insultingly, I just want a new game instead of same old same old.
If I don't respond to it then it doesn't exist? That's some strange logic. Nobody is talking about how good GTA3 was in a GTAVI topic. This only happens with TES and Morrowind and if you don't want me to respond to posts about Morrowind, then don't bring Morrowind up, how about that?And yet here you are responding to those posts you claim not to want to hear. If you don't want to talk about Morrowind then move the fuck on when it comes up. No one is holding a gun to your head and forcing you to respond to posts about it.
If I don't respond to it then it doesn't exist? That's some strange logic. Nobody is talking about how good GTA3 was in a GTAVI topic. This only happens with TES and Morrowind and if you don't want me to respond to posts about Morrowind, then don't bring Morrowind up, how about that?
Yes, which is why I said "If they do swap engines, than hopefully they will release full modding support/tools at release, and not try to horde the modding behind pay walls".
Oblivion is the best TES game
Come at me internets
Oblivion is the best TES game
Yeah, bunny-hopping across the map to make sure you leveled up right was the pinnacle of gaming for sure.
Yeah, bunny-hopping across the map to make sure you leveled up right was the pinnacle of gaming for sure.
so why does nobody hate morrowind for that
I'm with the group that generally doesn't like Skyrim.
I once saw a Youtube video critiquing the game and I felt like its synopsis was the most apt I could find (if I could remember what the review was, I'd post it, if I can I'll edit this post).
But basically it said something to the extent of (paraphrasing): "Skyrim is a game that is like the size of an ocean but only an inch deep. You can have fun splashing around in the puddles, but there isn't much more underneath that."
After playing through the game for 12 hours I came up to the same conclusions. I felt like nothing I did had any consequence. I could murder everyone in a town and no one else in another town would care. Heck I could murder everyone and the game wouldn't care.
Siding with any faction didn't really matter. Being a part of the thief guild changed the narrative not at all. It was like being in some sort of weird nullification simulator in which all consequences were removed. I guess that's great if you want to play "Nihilism, the game" but I didn't find that to be enjoyable at all.
I also felt like the story was indecipherable. That is to say, I couldn't even tell if there was a story. That might be fun to some players, but I struggled with "what was the point" of anything I was doing, whether i was doing a "major" quest or a "minor" one.
Which also ties in the feeling that there isn't a single memorable character in the game or a single character that I care about.
I would much rather play an incredibly tight, very linear, story that I least feel like there is a point to what I'm doing than a sandbox game where I can "do anything" but what I do is pointless.
I think in general I haven't enjoyed any sandbox game period because I fail to see the point in doing a bunch of MMO-like fetch quests and other things that don't develop the character or the story.
A sandbox game done right would find a way to cohesively make all the things the player does matter and in addition to that have characters and development that me as the player character cares about. I also don't really have the time or patience to play a 60+ hour game anymore so I might just be the grouch/stick the mud, but in general there hasn't been a Bethesda title that I really liked or enjoyed. Which is a terrible shame considering that RPG's in general are my favorite genre and I love excellent single player experiences.
When Skyrim came out, for it's TIME - it was great. It aged well due to mods, that's it. If it weren't for Nexus and a huge modding community, NO ONE would still be playing Skyrim.
ES6 will need to take everything about Skyrim and apply the full extent of capabilities available to us in 2020. If it does that, plus the modding community, absolutely it will still be relevant in years to come, just like the previous games. As long as it doesn't get the Fallout 76 treatment.
Skyrim came out in 2011. To me, that isn't all that long ago. And although games can't really be compared head to head fairly as they're trying to accomplish different things I think it's still relevant to bring up other games from that time for context.
Mass Effect 1 and 2 were out at this point (ME2 was 2010). Deus Ex Human Revolution came out the same year as Skyrim. There was the Witcher II. Fallout New Vegas was 2010 (although like I mentioned I didn't care for this either). And WoW Cataclysm (also 2010).
There were a lot of single player RPG experiences or action RPG experiences that could be had at that time and I would say that Skyrim doesn't stack up favorably against any of them. I played Skyrim near when it came out and my feeling of disappointment has existed since since then. And that's fine. Skyrim isn't nor has ever been for me. It would take a massive overhaul to Elder Scrolls games to make it worthwhile for me to play.
When Skyrim came out, for it's TIME - it was great. It aged well due to mods, that's it. If it weren't for Nexus and a huge modding community, NO ONE would still be playing Skyrim.
ES6 will need to take everything about Skyrim and apply the full extent of capabilities available to us in 2020. If it does that, plus the modding community, absolutely it will still be relevant in years to come, just like the previous games. As long as it doesn't get the Fallout 76 treatment.
When Skyrim came out, for it's TIME - it was great. It aged well due to mods, that's it. If it weren't for Nexus and a huge modding community, NO ONE would still be playing Skyrim.
ES6 will need to take everything about Skyrim and apply the full extent of capabilities available to us in 2020. If it does that, plus the modding community, absolutely it will still be relevant in years to come, just like the previous games. As long as it doesn't get the Fallout 76 treatment.
lol, the min-max issues in oblivion are blown so wildly out of proportion it's ridiculous. The only thing I can say about that is that 5/5/5 leveling made the game too stupidly easy.
I beat the game and every quest in it no problems on my first play through without dancing around or even realizing how those magical +x numbers worked
edit: doesn't everybody laud Morrowind as the greatest game since sliced bread, when efficient leveling was also in that game? The only difference being that the enemies in Oblivion scaled up much harder, so the difficulty went up far more than Morrowind? Did nobody else hop around in Morrowind either? I seem to recall "bunny-hopping across the map" in that game as well.
You can min-max morrowind to the point where your character becomes so stupidly strong the game is practically broken.. so why does nobody hate morrowind for that?
Because nobody played Morrowind.
There's a reason Morrowind and Oblivion are both being ported into Skyrim.
Like Skyrim? I guess I wouldn't be buying it either.
But people criticize and mock Skyrim's superficial systems. There was still a massive newbie market when Skyrim released and there weren't a lot of more complex open-world games to compete. Would Skyrim's simplistic design fly in a game released today? I don't know, but I'm sure they wouldn't fly nearly as well.
Saying that the game will be like Skyrim is a big red flag for me.
Problem with all es games lately the wild feels dead/ empty. The last amazing es game was Morrowind as the world was huge and also felt alive....I think it's a combination of level scaling making exploring pointless, instant fast travel, and bad storyline/quests. Fallout is the same way now what's the point in playing an RPG when Everytime I get stronger so do mobs and you can beat the game at lvl 1?
Look back at Morrowind/ old fallouts you went to far down the path and found a cool dungeon to go into and bam mobs 1 hit you....come back later and kick there buts...that's what all open world games need again.
Also for the love of God new engine
Skyrim was worse than oblivion, this is not encouraging, Bethesda have failed me, doom is hot garbage, fallout 4 is saving them right now
skyrim is a really good game you guys
not true at allBigger letters and green font don't make your opinion more important, just make you seem more offended that people don't like what you like.