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Elder Scrolls IV: Oblivion Remastered

It’s surprising how many people clearly don’t understand the difference between a remake and a remaster.

In this particular case, there’s actually a world of difference between the two.

One is clearly using a modern day engine. The other is clearly a near 20-year-old game. How could that not be clear from the screenshots? Maybe if you were literally losing your eyesight?

It must be that certain people just don’t understand that the words remaster and remake have different meanings? But it’s super weird that at least 75% of the paid ‘gaming journalists’ are calling this game a remaster.

Even the thread title has it wrong?

Probably because it's literally called "Remastered" but what do I know, I'm just the person reading the leaked title card
 
I can't imagine trying to figure out the balance of that. If you don't change enough people saw its just a texture pack and dont see value in it. If you change too much then it's a whole new game.

I feel like the balance is "which group will spend money on this".

Me it has been so long since I played it, i just hope it runs smoothly and sounds good. Enjoyable enough that I will play it through again.
It has been done with other games.
Silent Hill 2
RE 2 and 4
Shadow of the colossus
Dead space

The biggest ingredient for successfully re-imagining a game is a love of the original.

If your team and leaders have a genuine love for the original game, any re-imagining will be in earnest.
 
It's been a min since I played this. Looks like it's worth a revisit when this is available.

Will it play at 5120 x 1440?
 
It’s surprising how many people clearly don’t understand the difference between a remake and a remaster.

In this particular case, there’s actually a world of difference between the two.

One is clearly using a modern day engine. The other is clearly a near 20-year-old game. How could that not be clear from the screenshots? Maybe if you were literally losing your eyesight?

It must be that certain people just don’t understand that the words remaster and remake have different meanings? But it’s super weird that at least 75% of the paid ‘gaming journalists’ are calling this game a remaster.

Even the thread title has it wrong? Has ‘remastered’ taken on a new meaning? No big deal… but personally I prefer to know if a game is being remade or remastered.
It actually still uses the same 20 year old engine the original game did, but it also has Unreal Engine 5 running on top of that showing new graphics.

This is a technique that has been used for a lot of remasters.

For example this is how Halo Combat Evolved Anniversary worked. You could even just push a button to toggle between the original graphics and the new graphics.
I wonder if Oblivion will have that.
 
Not sure why/how it would be so clear the difference between a remake and a remaster from just screenshots.

If it is almost the same game with just an tech (sound and image) update, limited combat mechanics change, that a remaster.

If it is a new game based on the same universe than that a remake.
 
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Not sure why/how it would be so clear the difference between a remake and a remaster from just screenshots.

If it is almost the same game with just an tech (sound and image) update, limited combat mechanics, that a remaster.

If it is a new game based on the same universe than that a remake.

Dead Space (2023) is a remake. This is also a remake.
 
Surely, I'm not the only one that would rather be a staunch advocate for Skyblivion all day; over giving another shilling to Bethesda's BS..
 
Dead Space (2023) is a remake. This is also a remake.
This use the original game engine and game quite a bit too it seems. And screenshot make it look like they reused the world a lot. deadspace was remade on frosbite from scratch
 
Dude… they might be using the word remake… but you’re completely clueless if you can’t identify this as a being remake.

Jesus Christ… beam me up, Scotty.

Oblivion Remastered uses the same engine and code as the original game for everything but graphics. They added small improvements (like archery) to the original game using the original game engine. It's 99% the original game apart from graphics.
The graphics are controlled by Unreal Engine 5. All the objects are in the same places, they didn't redesign the map, they just updated the graphics.

They didn't rewrite the game in Unreal Engine or their new engine. They just updated the graphics with the original game engine running underneath UE5. I don't consider that enough to be a "remake" because they didn't remake the gameplay, quests, story etc.

Also:
1745033698008.png
1745033673355.png
 
1745035823198.jpeg


You’ve been smoking crack if you think this is the original game that’s been ‘re-mastered’ by the press of a button.
 
Yeah a lot of new assets in there.
3:00 look at the building on the left. It looks totally different.
 
New asset is still ok to call a remaster (remaster mean visual-sound change, remake is a new thing, not just visual), that perfectly fine....

The RTX Half life 2 remix is not some remake....

Remaster in computer talk is about stuff like new graphics, you cannot point out to new graphics element to try to say it is not a remaster.... (or at least no reason to get angry about it....)
 
I’m sorry… but no way is this game a re-master.


View: https://youtu.be/BppeLAz37rc

It’s just dead obvious. 100% this is a remake. So, again, the word ‘re-master’ is clearly being used incorrectly here.


It's still the same game - not in name, it's likely literally almost all the same 20 year old game code running in an Unreal shell. Same as the GTA remasters.

More dramatic in terms of assets, but it's actually the same Oblivion simulation wise.

That's why they call it a remaster.
 
It would be a better discussion if you gave us your definition of remaster instead of just repeatedly saying "it's not a remaster".

Here’s the difference between a remaster and a remake.

This isn’t my personal definition though. I didn’t just make this up. For more than a decade now it’s been understood that remasters and remakes are different, which why is I’m confused that suddenly so many people seem to be so confused about this.

https://game-ace.com/blog/game-remake-vs-remaster/#:~:text=Unlike a remake, a remaster,and enjoyable on current platforms.
 
It's still the same game - not in name, it's likely literally almost all the same 20 year old game code running in an Unreal shell. Same as the GTA remasters.

More dramatic in terms of assets, but it's actually the same Oblivion simulation wise.

That's why they call it a remaster.

No way are those screenshots ‘a shell’ of the old game.

You can see it plain as day. Those graphics have been remade, not remastered.
 
It has been done with other games.
Silent Hill 2
RE 2 and 4
Shadow of the colossus
Dead space

The biggest ingredient for successfully re-imagining a game is a love of the original.

If your team and leaders have a genuine love for the original game, any re-imagining will be in earnest.
RE4 and Dead Space (2023) are both kind of shit compared to the originals, though.
Here’s the difference between a remaster and a remake.

This isn’t my personal definition though. I didn’t just make this up. For more than a decade now it’s been understood that remasters and remakes are different, which why is I’m confused that suddenly so many people seem to be so confused about this.

https://game-ace.com/blog/game-remake-vs-remaster/#:~:text=Unlike a remake, a remaster,and enjoyable on current platforms.
Your link just reinforces the definition of this game as a remaster, though. The major recognizable feature of a remaster is updated assets, whether they just be upscaled or reworked.
 
Dude… they might be using the word remake… but you’re completely clueless if you can’t identify this as a being remake.

Jesus Christ… beam me up, Scotty.
that was exactly my point. jesus christ... youre repeating whats already been said...
 
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I'm looking forward to it - I have the original and played a bit into it but never got the 'hook' as I did with Skyrim. I can't even remember what bothered me about the game - the enemy scaling, maybe.
 
RE4 and Dead Space (2023) are both kind of shit compared to the originals, though.

Your link just reinforces the definition of this game as a remaster, though. The major recognizable feature of a remaster is updated assets, whether they just be upscaled or reworked.

Whether or not RE4 and Dead Space 2023 are shit is completely beside the point. The point is that Dead Space 2023 is a remake.

We don’t say that Dead Space 2023 is a remaster.

If you, or anyone else, wants to believe that this version of Oblivion is not the same thing as Dead Space 2023 or indeed RE4 then go ahead and believe that.

You can stare at the screenshots all day long and pretend that the game hasn’t been remade… that the developers have just taken the existing game and (as was stated above) ‘pressed a button’ and just like magic remastered the game!

LOL.
 
youre not understanding how it works and ragin for no reason. simmer down.

So when someone argues a point that you yourself can’t defend, it’s ‘raging’. Maybe try debating the point rather than saying something lame like that.
 
So when someone argues a point that you yourself can’t defend, it’s ‘raging’. Maybe try debating the point rather than saying something lame like that.
look at your posts, youre having a spaz for no reason
remake is like ff7 remake, completely from the ground up new, just based on the old game.
this, is using parts of the old game with a bunch of new shit added, a remaster. yes its pushing toward a remake, but is not.
clear?
 
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look at your posts, youre having a spaz for no reason
remake is like ff7 remake, completely from the ground up new, just based on the old game.
this, is using parts of the old game with a bunch of new shit added, a remaster. yes its pushing toward a remake, but is not.
clear?
by definition this is correct.
 
So when someone argues a point that you yourself can’t defend, it’s ‘raging’. Maybe try debating the point rather than saying something lame like that.

Remake = Brand new code and assets, built fresh from the ground up often times using a completely new engine.
Remaster = A re-release of a game with new/upgraded assets that predominately uses the original code though aspects of that code may be reworked to meet modern day standards.

This is a remaster. If you disagree, bring it up with the developers and/or start your own "definitions" thread to argue the point and stop gumming up this thread with your petty, ignorant arguments.
 
No way are those screenshots ‘a shell’ of the old game.

You can see it plain as day. Those graphics have been remade, not remastered.
In day to day talk everything graphics and sound related is remastering (this is not a movie, game remaster is not just a better scan of the old one)
that the developers have just taken the existing game and (as was stated above) ‘pressed a button’ and just like magic remastered the game!
No one ever said pressed a button (what would that even mean ? what are you talking about), are you referring to someone that did show an example of Halo that was running the older graphic engine and the new one at the same time and did let you alternate between the 2.

What people are saying is that this remaster is running the old game, made a unreal 5 graphic over it and use the old game game state to update it.

Everything that is only graphic-sound quality change tend to be called remaster (what else would ?):
https://en.wikipedia.org/wiki/Remaster
A remaster is a change in the sound or image quality of previously created forms of media, whether audiophonic, cinematic, or videographic.

vs a remake:
A remake typically maintains the same story, genre, and fundamental gameplay ideas of the original work. The intent of a remake is usually to take an older game that has become outdated and update it for a new platform and audience. A remake will not necessarily preserve the original gameplay especially if it is dated, instead remaking the gameplay to conform to the conventions of contemporary games or later titles in the same series in order to make a game marketable to a new audience

And there is no amount of sound-image quality change that make remaster not a remaster anymore to some people, if it stay the exact same game, for other they put the bar a new asset (but how much can you get better graphic without any new asset...)

Space Quest 1 remake was a game you played with a mouse vs the original with a keyboard, it was a complete new way to play the game, Black Mesa did not just update the game assets and graphics, but the game engine, the puzzle, AI of NPC, narrative change.

If the game is exactly the same, but the change are all technical, I do not see why being angry at Bethesda to call it a remaster, they want to communicate to customer do not worry it is the exact same game, it is just a graphical-technical uplift, no change to the story, world, etc... (and for those that would want a remake, to not expect it), every graphical change will be clear to them in the trailers anyway.
 
The original Oblivion gave me Bad nausea so bad I tossed the physical copy in the trash. When Steam updates the store page post it here so I can stop looking. Hold the house down before EVGA edits my posts.
 
No way are those screenshots ‘a shell’ of the old game.

You can see it plain as day. Those graphics have been remade, not remastered.

That's the point of it, they've effectively farmed off input, rendering, and whatever else to Unreal while the game loop remains the same. It's the original Oblivion data - quests, items, scripts, etc. under the covers, not a ground up rewrite into Unreal - they're using the original gameplay code and data.

Think about the dedicated server for a game. It's headless, there is no renderer. It's running the entire gameplay loop/simulation. All the client does is send the server input and display the game state it gets back on screen.

The game code has no idea it's running in Unreal. It loads some data, iterates over some entities, out comes a game state snapshot. It's effectively run the same 20 year old simulation before handing over the result and Unreal comes into play.

Same as the Diablo 2 remaster works.
https://diablo2.blizzard.com/en-us/

It's all new art, modern engine running the original gameplay simulation.
 
A Mafia-style remake of Oblivion would be a huge endeavor.
Is the studio (Virtuous?) capable of that? I have never heard of them.

Is UE5 capable of that?
 
I'm surprised you didn't return it for a refund
The policy for physical copies is no refund issued otherwise everyone would do the same. Gamestop wasn't around back then in our area.
I think Gamestop opened a few years later. I didn't have much luck with my X-BOX 360...think I sold it on ebay actually.
 
No one ever said pressed a button (what would that even mean ? what are you talking about),
This is a technique that has been used for a lot of remasters.

For example this is how Halo Combat Evolved Anniversary worked. You could even just push a button to toggle between the original graphics and the new graphics.

This is what I was referring to. But not antagonistically. I was saying that the Oblivion remake was clearly not done like this.

Unless the screenshots are fake, of course. LOL.
 
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