Felt like the game was a cakewalk, then the difficulty started ramping up exponentially fast at the end at it just wasn't fun anymore.
don't use any spirit ashes or summons and it'll be more challenging
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Felt like the game was a cakewalk, then the difficulty started ramping up exponentially fast at the end at it just wasn't fun anymore.
I didn't branch out until I hit mid/late game. Theres a couple quest lines that provide you a vendor for limited or unlimited stones.How many weapons do you all find yourselves actually leveling up? I’m around level 60 and can buy unlimited level 1 and 2 smithing stones so I can take anything up to +6 no problem. I’m guessing some of the higher ones will be available later.
I’m primary using a +12 Longsword, the weapon I started with. It was all I had, all I was used to, and didn’t get any better ones until much later. I want to try more stuff but fully committing to leveling up just one other weapon to that level would deplete the stones big time.
How many weapons do you all find yourselves actually leveling up? I’m around level 60 and can buy unlimited level 1 and 2 smithing stones so I can take anything up to +6 no problem. I’m guessing some of the higher ones will be available later.
I’m primary using a +12 Longsword, the weapon I started with. It was all I had, all I was used to, and didn’t get any better ones until much later. I want to try more stuff but fully committing to leveling up just one other weapon to that level would deplete the stones big time.
I didn't branch out until I hit mid/late game. Theres a couple quest lines that provide you a vendor for limited or unlimited stones.
My crutch was a +5 Bloodhound fang for about 1/2 the game
Those were tough, no doubt about it. I think I ended up hitting a wall and then just having a really good run and just utterly beating them down. I wish I could say it was "skill" but in my case, pure dumb luck. The only mini-boss that gave me the worst times, were the Bell Bearing Hunters, and the one in Caelid, just ate me for dinner, time and time and time and time and time and time again. I ended up jumping up on a roof and cheesing him to death. The reward, was simply not worth the effort in that case.I went ahead and upgraded Bloodhound Fang to +9, really like it! The speed of the heavy stuff takes a little getting used to but it’s been killer for me since I got used to it.
Currently running Rahdan’s armor set to go with it, still couldn’t take out that Crimson Knight in Leyndell capital. x(
Just beat Mohg, man that was tough even with a +10 mimic lol.
I’m actually really struggling with gargoyles still too, I forget where but I need to return to the place you fight two of em at once, pretty sure that leads to another area.
fighting Mohg solo was really annoying because of his constant blood attacks...then he has that move where he drains your health (you can negate that by drinking a potion)...the 2 Gargoyles are in the Nokron Eternal City area
Omg, this death rite bird in mountains of giants, I. Can't. Kill. It. I'm like 140ish and have tried multiple methods, even with a dex build and another strength build. I feel like a need a one off holy plan for this f*** Maybe golden halberd or something
It's immune to hemorrhaging, holy damage and strike weapons are it's only weaknesses, I tried a strike weapon, no dice, backed up a save and did a build around the golden halberd and took it out the first try with my mimic tear. I've only respec'd twice and have like 10 larval tears so it's not a big deal, still though, not into re-spec'ing for individual battles, particularly non-main bosses. Couldn't even get close to killing the lion right after with that build.the upgraded Bloodhound's Fang should get you through the entire game...most enemies are weak to bleed which makes that weaponhemorrhaging
Omg, this death rite bird in mountains of giants, I. Can't. Kill. It. I'm like 140ish and have tried multiple methods, even with a dex build and another strength build. I feel like a need a one off holy plan for this f*** Maybe golden halberd or something
Commander Niall and yes, he was a bitch and half.I don't remember that bird being overly tough, but I was still using my golden halberd as my main weapon at the time. That's probably the ticket for him.
That Commander at the nearby fort, he's a different story; That boss took the most attempts for me to defeat of any boss in that game.
Commander Niall and yes, he was a bitch and half.
I almost feel like I’ve hit a wall in Elphael. There’s an erdtree, a couple knights, and a few ballista that I just can’t take out. I was able to get through mid game just by over leveling but late game that doesn’t really matter.
Yeah I got to that spot of grace too, I read it was cheese-able from there but the damn thing came into the room every time, plus any summons would despawn from there. Oh well, I got past it with someone elses help. Also beat Melania but needed help on that one too, after about 10 tries with my mimic I just said screw it. I want to experience the game but not at the expense of doing the same fights over and over and over, 10 is about my limit.Yeah, I remember that spot - it was brutal. I took the top route (I believe it was a tree branch) to drop down on to the site of grace and cheesed the erdtree from behind. Not my proudest moment, but by the end game I had no honor left to give.
Yeah I don’t have nearly enough patience for that. One of my biggest complaints is how little direction the game gives you. I had no idea what to do and where to go faaar too often.I was burnt out after my first playthrough (did not use a walkthrough for a lot of it- especially in the early parts)...230+ hours...without a walkthrough the thing that took me the longest amount of time was figuring out where the hell the key to that Raya Lucaria Academy was...I spent days doing other quests and exploration while trying to find the key...I literally looked everywhere...finally gave up and looked it up online...I would never have found that on my own- hidden on a dead body behind an overpowered dragon
Compared to Dark Souls? I didn’t know WTF to do when reaching Firelink Shrine. At least in Elden Ring, you had the golden sparkle waypoint markers.Yeah I don’t have nearly enough patience for that. One of my biggest complaints is how little direction the game gives you. I had no idea what to do and where to go faaar too often.
I thought you where going to out play everyone by thousands of hours?I was burnt out after my first playthrough (did not use a walkthrough for a lot of it- especially in the early parts)...230+ hours...without a walkthrough the thing that took me the longest amount of time was figuring out where the hell the key to that Raya Lucaria Academy was...I spent days doing other quests and exploration while trying to find the key...I literally looked everywhere...finally gave up and looked it up online...I would never have found that on my own- hidden on a dead body behind an overpowered dragon
I thought you where going to out play everyone by thousands of hours?
I’ve only booted up the original Dark Souls for like an hour, couldn’t figure anything out, particularly the controls using kb/m at the time, so said eff this.Compared to Dark Souls? I didn’t know WTF to do when reaching Firelink Shrine. At least in Elden Ring, you had the golden sparkle waypoint markers.
Wut... If I remember correctly there is a map on the ground right at the door, which shows exactly where the key is. Like exact pinpoint location. I rode over to the key in like 3 mins after reaching the locked doors and snatched it from behind the dragon.the thing that took me the longest amount of time was figuring out where the hell the key to that Raya Lucaria Academy was...I spent days doing other quests and exploration while trying to find the key...I literally looked everywhere
Wut... If I remember correctly there is a map on the ground right at the door, which shows exactly where the key is. Like exact pinpoint location. I rode over to the key in like 3 mins after reaching the locked doors and snatched it from behind the dragon.
It is a very valid complaint that the game doesn't point you in the right direction for many of the quests, but that definitely wasn't one of them.
Wut... If I remember correctly there is a map on the ground right at the door, which shows exactly where the key is. Like exact pinpoint location. I rode over to the key in like 3 mins after reaching the locked doors and snatched it from behind the dragon.
It is a very valid complaint that the game doesn't point you in the right direction for many of the quests, but that definitely wasn't one of them.
I can't believe you didn't wait for ray-tracing!??...I literally have over a thousand hours played with each From Software game...my first playthrough of Elden Ring was 230+ hours...and you're saying that I won't have more hours played than the vast majority of players?...I plan on re-playing Elden Ring, I just needed a break after my first run...I've been hyped about ray-tracing since it was first announced and actually waited months to start the game because of it...so yes I will easily have 1000+ hours in Elden Ring...my 1000+ hours in the other games wasn't with 1 playthrough, it was multiple times and in some cases like Dark Souls 1 and 2 multiple versions of the game
I can't believe you didn't wait for ray-tracing!
It certainly kept me away, until I learned to kite the sumbitch on the horsey, roll in, get key and GTFO. It took me longer than it should have, to learn how the dragons worked in that game.Yeah, I seem to recall a fairly accurate map being found which showed the location. I'm thinking that scary sleeping dragon is what kept polony away.