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EA’s SEED (Search for Extraordinary Experiences Division) is attempting to spearhead the next generation of AI by training self-learning agents to play Battlefield 1. The algorithms were initially established on a barebones shooter and were then transitioned to DICE’s FPS, where they purportedly did well but are still no match (yet) for a competitive human player.
Despite their advanced learning capabilities, the AI agents aren’t as good as human players. Magnus Nordin, head of EA’s Search for Extraordinary Experiences Division (SEED), said agents played against internal DICE developers who, while are good, aren’t professionals. The humans beat the bots easily, Nordin said, but it wasn’t a total blowout.
Despite their advanced learning capabilities, the AI agents aren’t as good as human players. Magnus Nordin, head of EA’s Search for Extraordinary Experiences Division (SEED), said agents played against internal DICE developers who, while are good, aren’t professionals. The humans beat the bots easily, Nordin said, but it wasn’t a total blowout.