Heh. I hear ya. But I don't jump on Internet bandwagons or memes full of people with all-or-nothing mentalities. I've seen the PC gameplay footage. $45 purchase confirmed based on what I saw. Had elements of L4D mixed with mirrors edge. I love co-op zombie shooters. Anyone upset about Dead Island can go be butthurt in the corner.Get thee behind me pre-order satan.
Honestly if there was even one decent review I'd jump it. I'm pretty excited about this game. Not gonna do it. I've been burned thrice now.
I have mixed feeling about Dead Island. Following the release I chose to wait because like I said I followed it closely and was worried about development changing so radically. When I did get it for idk like $30 I thought it was just dandy. I did not experience the Day 0 bugs. In fact I quit preordering mostly after Homefront so I've ever been an unfortunate "bug tester". It sucked character wise but after you got off the beach the story was much more tolerable and the combat, exploration and weapon design was amazing. That and the game looked amazing.Heh. I hear ya. But I don't jump on Internet bandwagons or memes full of people with all-or-nothing mentalities. I've seen the PC gameplay footage. $45 purchase confirmed based on what I saw. Had elements of L4D mixed with mirrors edge. I love co-op zombie shooters. Anyone upset about Dead Island can go be butthurt in the corner.
Well, what seems evident now based on watching streams and interviews with the developers is that Dying Light is the game they really wanted to make all along prior to Dead Island, but for various reasons (graphic tech, economic, publisher) were forced into a box and begrudgingly made Dead Island instead.Dying Light seems like exactly the Dead Island I originally wanted and its developed on the same engine so I'm comfortable saying no ones likely to get burned here I'm just personally choosing not to be a part of the process. If tonight we get bombarded by kickass reviews I'll gladly pay my $60 or whatever upfront.
Looks good, man the patronizing money aspect of streamers is getting really annoying. Guy stops everything to make a big deal out of someone subscribing and donating and trying to get the chatroom to throw a parade about it. Just stfu and play the game man. have some dignity.Well, what seems evident now based on watching streams and interviews with the developers is that Dying Light is the game they really wanted to make all along prior to Dead Island, but for various reasons (graphic tech, economic, publisher) were forced into a box and begrudgingly made Dead Island instead.
So now we're getting the game they seem much more passionate about. It's certainly a big step up in graphics, and makes Dead Island almost feel like an indie by comparison. Watching more streams tonight it sort of reminds me of Far Cry 3 with zombies, and Mirror's Edge type parkour.
"If you're looking for a visual feast full of wondrous scenes, Dying Light's the wrong game for you. Its grain-filtered, chromatic-aberrated, grimy, post-apocalyptic visuals do their utmost to convey the horrendous events of the game and the protagonist's murky existence...
I figured I'd just keep my mouth shut but I noticed a lot of hitching and weirdness in the Developers multiplayer sessions. I had hoped it was just old news. Sorry to hear it needs more time in the oven. Thats a shame but its not like we didn't see it coming *patiently waits for a sale and patches*It's Dead Island in a more open world city with parkour/climbing elements.
Techland is the developer, and WB Games is the publisher this time around. It sounds like WB gave Techland the freedom to make the game they wanted, unlike Deep Silver and Dead Island. I'm keeping an eye on it myself, just waiting on the "WTF is..."This game good? might like it if it's deeper silver then EVOLVE.
Maybe not so simple.Seems like AMD cards are getting pounded by this game. On Nvidia dropping the view distance to 50% seems to fix most of the fps issues using the latest drivers.
I have a FX8350 + 970 +8GB of Ram.. and I am getting 20-40 fps outside. Textures are high and every else is turned off. I don't get it.
i7-3770 3.4ghz 8gb DDR3 GTX 970 SC 4gb VRAM 1600x900 Windows 7
Getting pretty bad performance even with the new drivers. Maybe around 20-60fps depending on where I am or looking
i7 3770k (stock settings) and GTX 970 here. The game seems to run at about 30-40 FPS most of the time, with regular dips below and HEAVY dips during and after cutscenes (I'm talking frozen screen for 0.5 seconds for the duration of the cutscene). DOF/AA/Motion Blur off, view distance somewhere on middle, everything else on high.
I can confirm runs like shit on sli gtx 970, i5 4690k at 4 GHz, and 16gb ram. When inside runs fine, outside runs at 20, also ski support doesn't work at all
GTX 970 AMD FX 6300 (@4.5GHz)
I just went into the open world, 6-20FPS. Poorly developed game xD
He posted a few hours later saying his config settings got corrupted and he had to reset everything, and that fixed it. He also followed up saying Dying Light's performance is "fine".FWIW, TB said that the Day 1 patch that dropped last night killed the performance of the game by at least 50% when compared to his play time earlier in the day.
Solid B with the multiplayer? or without it?I havent had many issues. My viewers seem to like it. I dont particulary care for the durability loss on weapons. The world design has been great. The acrobatics have been fun. Dont hate or love the skill point system. I'm 4 hrs in and id give the game a solid B so far.