Ouch.
Doom Eternal Is a Dizzying Catastrophe
Killing demons is still wickedly fun, an orgy of cathartic violence. But without the smart design of the original, it blurs together into an indistinct sort of thrill, like riding a bunch of roller coasters in a row until you can't really tell one apart from another. Doom was a smart, focused take on over-the-top, busy action. Doom Eternal is that same game, with its successes pulled so taut that they're starting to tear. And when the game tells you to rip and tear, I don't think that's quite what it is trying to say.
https://www.wired.com/story/doom-eternal-review/
Maybe that was my point? Why is Wired publishing game reviews? We have analysts trying to impact the gaming market?Not posting this at you Kyle. This is my response to Wired:
You Wired Nut Jobs must be crrr aa zy!
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You mean the one left over from 2016? I mostly agree with your conclusion, but to elaborate a bit I think the game is to busy for it's own good.Well, I didn't enjoy it. Played for an hour and a half, did not enjoy it. I wanted to love it, but I didn't. I don't like the chainsaw mechanic one single bit.
First DOOM game I did not buy at release.
You mean the one left over from 2016? I mostly agree with your conclusion, but to elaborate a bit I think the game is to busy for it's own good.
I just really didn't like the arachnotrons dropping in all the time. Seemed literally "clear room, arachnotrons" "clear next room, arachnotrons". I also feel that melee attack should have done a lot more for you... it actually feels completely useless. As big as DoomGuy is, he should be able to knock the skull clean off the shoulders of a zombie.
It just feels a little too twitch-needed. It's way too easy to run out of ammo and no fuel for the chainsaw, and you end up fucked. I played on Hurt Me Plenty.
Agreed. I was running out of ammo so fast it wasn't funny. Melee/Hand-to-hand was weak and I found myself slamming the shit out of my keys so much, my fingertips were hurting. Not even an hour of gameplay and I got buyer's remorse. Another game added to the 'Why did I waste money on this shit?" list.
Combat: still super fun. The few different tricks they gave you make it really wild and frenetic. When you're using them all, it really feels like your this mythical slayer.
Engine: Smoooooth rock-solid performance, super tight controls. Feels great to play.
Ammo: running out, constantly, detracts. I know they do this on purpose to force switching and scrounging. They went a little too far IMO.
Mario: Please stop putting required platformer sequences in the main path. I am totally fine with that as a way to have secrets, bonuses. But PLEASE don't make me do some tedious jumping puzzle on the shortest-path campaign.
Enjoying it, but some of the changes are not positives IMO.
They over-designed the shit out of this game and now it just feels too "mechanical".
The tutorial overload for everything sure didn't help - if you need that many tutorials to explain all the gimmicks it's too much IMO.
They over-designed the shit out of this game and now it just feels too "mechanical".
The tutorial overload for everything sure didn't help - if you need that many tutorials to explain all the gimmicks it's too much IMO.
if you need that many tutorials to explain all the gimmicks it's too much IMO.
I'm guessing I'm in the minority that likes ammo being more scarce but it's something I enjoy in all games, especially in Deux Ex series the ammo management (especially the 1st one) makes it more fun. In other games like Far Cry series I think the ammo capacity is way over-the-top so I tend to never upgrade ammo capacity.
While DOOM isn't the first FPS where ammo management makes sense I still think it's done in a way that works alright though. Ideally we could have a difficulty lvl option or gameplay modifier for those who wants just to shoot demons without worrying about ever running out of ammo.
Yeah, I think its impressive, but not the right time for me anyway. I love me some Doom, Twelve Monkeis, etc action, but got a family member in the ER awaiting test results while I'm in quarantine due to a coworker testing positive, so I want to be immersed in a sterile happy place if escaping reality for a bit and not giving myself PTSD. Killing time by doing massive spring cleaning and watching Land of the Lustrous anime (sterile living gems in some Buddhist inspired universe). I heard the same thing that during peace and prosperity horror and war movies are popular, but during wartime people want comedies and other feelgood light stuff. Wonder if this will affect sales accordingly just on the timing of it all.We're all going to get ptsd.
I feel ya. I love it but I had to tone down the difficulty. I can't keep up with that shit anymore either.Pains me to say this since Doom tempted me into PC gaming, but I'm too old for this super fast twitch style. I've been watching videos posted of gameplay and it looks amazing. I'm happy others can enjoy it, just wish I could myself, very jealous of all who can slay demons eternally!
Pains me to say this since Doom tempted me into PC gaming, but I'm too old for this super fast twitch style. I've been watching videos posted of gameplay and it looks amazing. I'm happy others can enjoy it, just wish I could myself, very jealous of all who can slay demons eternally!
I feel ya. I love it but I had to tone down the difficulty. I can't keep up with that shit anymore either.
They do a great job of making you feel like a demi-god of sorts. You're incredibly deadly - the fluff bits about the demons fearing you would seem to hold up. You tear through their ranks, literally.
And yet, you are absolutely not invincible at all. Your power comes from your play, not being a bullet sponge. Your aggression is what makes you win (as the lore says it should).
That's a difficult balancing act to pull off. Quite fun IMO. This will be my go-to "I've had a bad day, and want to break things" salve for a while.
Is that because of Half Life: Alyx? Still VR game?First DOOM game I did not buy at release.
I don't care anymore, if it's single-player its baby mode for me. If its multiplayer then do your worst.Ja, I don't understand why people are offended by suggesting that they turn down the difficulty every time a post pops up complaining that the game is too hard. Seems like it's always Ultra Violence or nothing.
Literally full health to dead in 1 hit. Didn't even have a chance to move.