HardOCP News
[H] News
- Joined
- Dec 31, 1969
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You know something is screwed up when installing a game to the hard drive causes performance issues instead of fixing them. Good going Rockstar.
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From what I know installing it to the hard drive means that the drive needs to read information from two different sources simultaneously (the play disk and install disk).
So not really Rockstars fault, just the slow hard drives in the 360.
I doubt its the hard drive since even a 5400rpm drive should be faster than the dvd drive.
I doubt its the hard drive since even a 5400rpm drive should be faster than the dvd drive.
what if you install the mandatory disc install on a flash drive and the play disc on the hdd, wouldnt that solve the problem and be theoretically faster or at least the same but without the extra dvd noise?From what I know installing it to the hard drive means that the drive needs to read information from two different sources simultaneously (the play disk and install disk).
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5400rpm? Bleh. I think I was using drives that slow in 94.
DRM fail ftw?
LOL, They are pushing the top with the 360 abilities.
I predict I can't play it for more than an hour before it gets to hot and the disc DRM fails. All of my 360's have had the DVD drive fail.. I think 3 times now. 4th is coming.
what if you install the mandatory disc install on a flash drive and the play disc on the hdd, wouldnt that solve the problem and be theoretically faster or at least the same but without the extra dvd noise?
From what i can tell of Rockstar: Game content = amazing. Game coding = poor
I would say they have some of the best coders in the industry.... I've seen GTA 5 in motion and to get that level and scope of a game working in motion on a device that is 8 years old is simply a mind blowing technical accomplishment. Remember, this entire massive world, and everything including geometry, textures, ai, sound, etc needs to fix into only 512MB of ram.
It's amazing that GTA 5 runs as well as it does on hardware this old.
Rockstar does something pretty clever to work around the bandwidth limitations of the eight-year-old console. Rockstar gets blasted for their cleverness, MS gets blasted for not building a console that's future-proof eight years later.
Read the article people - if you follow directions, and install the first disc and play with the second disc, you get a game that works fine. Someone gets curious as to why the peculiar instructions were issued, finds there's a very good reason for said instructions, and suddenly people are rabbling about how Rockstar can't code.
Let me re-phrase. PC coding = poor. =)
Stupid performance issues aside, I still haven't figured out why they didn't just wait to release the game on the new consoles. Maybe they want people to buy it twice.
Guess you haven't played Max Payne 3 then. Because PC version was excellent.
Not a problem. The 1998-era vintage PC I built a few months ago is faster than an X360 in some respects.That is why our PC needs to be faster than a 360