Zarathustra[H]
Extremely [H]
- Joined
- Oct 29, 2000
- Messages
- 40,029
I'd argue this is definitely chesting.
How to enforce it though.
I've often wished that games had modes where they enforced the same quality settings on all players.
The good old example is render distance difference, where you are behind cover on your screen, but not in the screen if the guy shooting at you.
How to enforce it though.
I've often wished that games had modes where they enforced the same quality settings on all players.
The good old example is render distance difference, where you are behind cover on your screen, but not in the screen if the guy shooting at you.