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There is no such thing as future proofing.
I think you can somewhat future-proof certain components nowadays...the console domination has made PC innovation less frequent over the past few years...I've had my 6 core CPU for 3 years (as of March 2013)...so in a way I have future proofed it as games are now only slowly starting to take advantage of 4+ cores...as long as you don't use multiple monitors the concept of future-proffing is more realistic today then it was years back when tech changed at a much more rapid pace
When it comes to PC's, the best thing you can do is live in the moment. In one year from now, most of your parts will be outdated. Now don't get me wrong, I didn't say useless, just outdated. I'm still on an i5 2500k with 2 ati-6870's and I couldn't be happier for the time being. It's not about being ready for the future, it's about owning the "now" as hard as you can this way the future moves just a little bit slower
I agree, there is no reason to be on the cutting edge anymore. Seems worthwhile to wait for many games that require 6 cores before upgrading based on something that isn't used heavily.
I agree, there is no reason to be on the cutting edge anymore. Seems worthwhile to wait for many games that require 6 cores before upgrading based on something that isn't used heavily.
BF3 uses 6-8 cores when playing co-op
With new consoles coming up we might see game requirements increase in the next year or so.
Just because it shows activity doesn't mean it is "fully utilizing" the cores
Has any site done a test of limiting the amount of cores to modern day games?
say 2 cores vs 3 vs 4
2 threads vs 3 vs 4 vs 8
I disagree with the inability to future-proof now with two exceptions: GPU and SSD.
If you bought a i7 920 and 8 gigs of memory (in November of 2008...over 4 years ago), you would still be sitting very pretty. The exception would be you'd need to have upgraded your HDD to a SSD, or not if you haven't been corrupted by the awesomeness that is a SSD. You'd also need to upgrade your graphics card as the Geforce 200 series and Radeon 4000 series would struggle on some of the newer games with more than medium settings. Of course this all depends on your preferences and how much you initially invested.
Four cores is the new standard. As people have pointed out the software industry has not even caught up to two cores. So I think buying a Sandy Bridge or Ivy Bridge, Z68/Z77 board, 8 gigs of memory, and a quality power supply would have you sitting pretty through 2016. Haswell is coming out this year and will only have moderate CPU gains, if any. It's all better on-chip graphics and lower power right now. 2014's Broadwell will just be a Haswell die shrink, more quad cores. Moore's law is proven dead.
BF3 does use all 6-8 cores for me and im not stupid and talking about each one being at 20%
during co-op the cpu goes from 70-90% on all 8 cores.
So even if a game "uses" 6-8 cores, how does it run compared to four cores? I personally don't give a crap if a game uses 20 cores if it runs the same as on 2 cores. Same with the whole vram debate. Just because a game says it uses 3 gigs, how does it run compared to 1.5 gigs? If it is truly running out of vram, it would stutter like a bitch and fps would drop down drastically.
So even if a game "uses" 6-8 cores, how does it run compared to four cores? I personally don't give a crap if a game uses 20 cores if it runs the same as on 2 cores. Same with the whole vram debate. Just because a game says it uses 3 gigs, how does it run compared to 1.5 gigs? If it is truly running out of vram, it would stutter like a bitch and fps would drop down drastically.
Agreed. Only reason is to have e-penis points for benchmarks. I bought top of the line years back and theres nothing that taxes it. I run photoshop, sketchup, 3d studio max, and things like that just fine.
Biggest thing these days is ram quantity and a good ssd.
I thought Windows could only make use of up to 4 GB of RAM
It looks like many games are finally starting to use 4 cores in gaming, such as Battlefield. So is getting a 6 core CPU a good way to future-proof a PC?
Consoles not using cutting edge hardware is irrelevant; they only need to be powerful enough — although similar you cannot compare PC to Console architecture one to one; consoles, being programmed to the metal and being a uniformed platform, will always have better optimization and will be able to put out more juice. The only case when you'll see a clear cutting edge difference is when games are developed specially for PC and that is less and less common for obvious economic reasons. So even if consoles have the equivalent of two generation old PC hardware under the hood, I would tend to share Derangel's opinion — we should indeed be seeing an increase in gaming hardware.I doubt it. They will utilize the hardware that's out right now, I don't think consoles are getting anything cutting edge hardware wise over what pc's already do. If anything, consoles are going to catch up to what pc's can do this generation.
So would I see a significant upgrade in FPS and graphics if I went from a Core 2 Duo E6750 to an i5?
Consoles not using cutting edge hardware is irrelevant; they only need to be powerful enough although similar you cannot compare PC to Console architecture one to one; consoles, being programmed to the metal and being a uniformed platform, will always have better optimization and will be able to put out more juice. The only case when you'll see a clear cutting edge difference is when games are developed specially for PC and that is less and less common for obvious economic reasons. So even if consoles have the equivalent of two generation old PC hardware under the hood, I would tend to share Derangel's opinion we should indeed be seeing an increase in gaming hardware.
That being said, with the sate of the economy, games costing more than ever and studios being closed left and right... But that's another story.
So wait a sec, if these next gen consoles are more like a pc, using current state or last gen pc hardware, would developers then start making the games on pc then porting over to the other consoles? It would make more sense then also if they are competing with steam box, if it ends up taking off more games will be utitlizing pc hardware first, then ported over to consoles, oh man that would be epic!!!
After the initial rush of games, console programmers have a tendency to program as close to the hardware as possible. They optimize to the nth degree to squeeze a few more frames out of the system especially towards the end of it's life. They can do this because every XBOX 360, PS3, Wii is the same not counting storage.