Star Wars: X-Wing Alliance
Release date(s) 28 February 1999
14 years and they never cared to make another X-Wing game....
Hardly Disney's fault.
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Star Wars: X-Wing Alliance
Release date(s) 28 February 1999
I think all they wanted was the IP.
Someone should ask Disney if they'll buy EA.
So they can fire them all?
14 years and they never cared to make another X-Wing game....
Hardly Disney's fault.
Let us not forget the GOOD games LucasArts put out: X-Wing / Tie Fighter and all the variations thereof.
Yeah, I don't get that line of thinking. I don't like how he handled the franchise (understatement), but it's his baby, so more power to him for making billions from it. The man has given millions of people joy through his work, all the latter disappointment not withstanding. It's not like Star Wars gives cancer now or anything. I'd say he's earned it.
Someone wants to make a new KoToR? Just pay Disney the licensing fees and go make your game. A studio somewhere wants to make a new xwing vs. TIE fighter type game? They can, just pay Disney and then make it. Next time someone has a new idea that they think will sell, they just buy the rights to use the SW license and then make it without Lucas and company looming over head
Man. I feel sad, like my favorite playground from my childhood was just bull-dozed for an overpass.
Bulldozed to put down an even bigger playground is more like it.
Was Star Wars Kinect, the big LucasArts hit of 2012 really that popular with people here?
I actually liked the first Stars Wars Unleashed. I enjoyed the story. I felt that the movies should have been more like Unleashed.
Wait someone tell me that DISNEY purchased LUCAS ARTS and now they SHUTDOWN LUCAS ARTS for good ? what in the word that purchased it at first place.
They still own the IP and they can now hire other development studios to make the games for them
Whats an IP mate?
Whats an IP mate?
Whats an IP mate?
Ok time for the Hard people to start a kickstart and purchase rights to Xwing and Tie Fighter and have the first game ever released by HardOCP.
In a statement to GameInformer, Disney explained that it has been evaluating its position on games and has simply determined that LucasArts would better serve the company by licensing properties instead of developing them in-house. That shift is meant to reduce the risk involved with individual projects while simultaneously expanding the company's portfolio of Star Wars titles.
In another article:
In other words, Disney just wants to kill it, make more money, and then make a bunch of garbage they can sell in it's place. Corporate greed at its finest. There's goes 150+ legitimate jobs for people who were really pretty good (maybe not great) at what they did. Disney you evil, corporate leviathan.
Exactly. LucasArts has been making garbage for years now, with 1313 being the only thing people hoped might be good.
That being said, we don't know what the current state of 1313 is. For all we know, Disney could be avoiding the next ACM.
Whatever the case may be, Disney obviously had some reason to make the determination that they couldn't make LucasArts profitable in it's current state. Just because they made great games a decade ago, means absolutely nothing today with regards to what they're currently capable of. 1313 aside, their recent history has been pretty crap.
Lets look at the lucasarts games from the past 4 years.
Kinect Star Wars(are you kidding me?)
Angry Birds Star Wars(whoopdeedoo)
SWToR(terrible at launch, terrible 6 months later, probably still terrible)
Lego SW3: The clone wars(real innovative...)
SW: Force Unleased 2(mediocre at best)
Even if you go back another couple of years you just end up with a bunch of shovelware. 1313 would have needed to be an obvious "masterpiece" of a AAA game title for it to make any sense of Disney to keep LucasArts around, and apparently it wasn't. People need to take the nostalgia goggles off.
If the people are any good at their jobs then they will find employment at other development houses ... no business is a charity (unless they actually are a charity I guess ) so they don't need to employ people for the sake of giving them jobs ... there will be people employed making games based on the LucasArts IP (they just won't be Disney employees) ... you might also get better games ultimately since there are many good development houses who will work with licensed properties (Oblivion and KotOR comes to mind)