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At the beginning of the decade, glasses free 3D displays were hyped as the next big leap in TV and monitor technology, but the 3D push from big manufacturers fizzled out years ago. However, IEEE Spectrum reports that at least one company was continuing to champion the concept at CES 2019. One of the biggest problems facing glasses free 3D TVs was resolution, as splitting the feed in half with a lenticular filter effectively reduces the TV's resolution. This year's 8K LCDs more than solve that issue, and I imagine smaller 4K and 5K displays will too. Another common problem was the effectiveness of cameras and sensors used to track the position of viewers' eyes, but the field of machine vision has advanced leaps and bounds since 2010. I'm not sure what specific improvements Dimenco made on that front, but Spectrum said their demo at CES was far more convincing that previous prototypes.
Check out the Dimenco video here.
And I can attest that, at least in the demos I saw, the 3D experience was smooth enough so I had no issues with headache or nausea - and I tend to be a real canary in the coal mine for those kinds of side effects... Dimenco's Simulated Reality is not exactly a product yet. The company is aiming to convince hardware manufacturers to add it to their displays, starting with manufacturers of laptops for gamers. In that product, it is expected to add about $200 to the manufacturing cost. And it also needs content. In an effort to get developers excited, the company introduced a development kit, including a 32-inch 8K display, gesture sensors, and audio hardware, along with software to allow its use with the main game development platforms. Dimenco indicated that it expects to see this technology reach consumers in 2020.
Check out the Dimenco video here.
And I can attest that, at least in the demos I saw, the 3D experience was smooth enough so I had no issues with headache or nausea - and I tend to be a real canary in the coal mine for those kinds of side effects... Dimenco's Simulated Reality is not exactly a product yet. The company is aiming to convince hardware manufacturers to add it to their displays, starting with manufacturers of laptops for gamers. In that product, it is expected to add about $200 to the manufacturing cost. And it also needs content. In an effort to get developers excited, the company introduced a development kit, including a 32-inch 8K display, gesture sensors, and audio hardware, along with software to allow its use with the main game development platforms. Dimenco indicated that it expects to see this technology reach consumers in 2020.