DICE and NVIDIA are collaborating to fix bugs and optimize Battlefield V to meet their performance goal of running DXR, real-time ray tracing, at 60+ FPS. This work has created performance uplifts of up to 50% in some problematic areas of the game. The companies are expected to continue this partnership into the future. We've been working closely with EA and DICE to rapidly optimize DXR Ray Tracing in Battlefield V, improving performance up to 50% and enabling real-time ray tracing at 60+ FPS. Learn about all the DXR performance optimizations in Battlefield V Tides of War Chapter 1: Overture from two of the talented developers at NVIDIA and DICE. Chapter 1: Overture launches on December 4.