- Jan 14, 2012
I got a nice chuckle out of that one.Correct me if I'm wrong, but I think you just described every mmorpg and arpg there is in a nutshell.
When people qualify what makes the player think more as the limitations of the game mechanics I just have to think ... How hard would it have been to put some more thought into the battles? Maybe certain bosses don't require spamming the same combos over and over. Perhaps, you actually might have to respect or think about your approach to a situation. I would have liked to see something a bit more advanced than what we got here. More customization of our gear and such. Not sure what Blizzard was going for on this one but I think a lot of stuff falls short. Plus the 85Gig download for ultra high rez textures and all the damn dungeons all look the same already. There is zero atmospheric creep in this game that freaks me out even a little, you would think the game would suck you in with every changing dungeons and some freaky situational effects other than the Butcher showing up to mop the floor with you when you least expect it.
I think al lot more could have been done to keep us coming back, nearly endlessly, but I think I'm just gonna play it until I get burned out. Then it's gone, off my system for years.