Godmachine
[H]F Junkie
- Joined
- Apr 7, 2003
- Messages
- 10,472
That's why D3 broke a fastest selling PC game record right? Please the only reason they ditched always online for consoles is because of the way people reacted to microsofts reveal. Console gamers bitch and moan about things that PC gamers just see as a way of life for a PC gamer. Your making it out to be a SIGNIFICANTLY bigger deal than it really was. Very very few PC gamers who have D3 care about the always online requirement. Nobody wants it ditched.
The fact that you say hacking and duping is just a part of the game is ridiculous. Hacking and duping completely destroys the integrity of the game. It did so in D2. The hacks that were in D2 were a hell of alot worse than an always online requirement.
In fact D3 vanilla sold over 12 million copies on PC which is almost more than any single 360 and ps4 game sold on a single platform which proves the fact that always online isn't anywhere near being that big of a deal on PC.
Right now there is no duping on the PC version because there is absolutely no benefit from it because trading isn't allowed again unlike the console version
Well you must live in a weird bizzaro reality then because LOTS of people gave a huge shit about online DRM D3. Lots of people couldn't even play the game for months because of it. There was a massive shit storm about it on every gaming website virtually. There was petition after petition and at every chance Blizzard was questioned about getting rid of it. Guess you were under that proverbial rock you like to live under when your straw man argument isn't flying during that time.
Ever since Diablo 1 , hacking and duping have seriously been apart of things regardless if we like it or not. Duping is a common game bug across tens of thousands of games (Final Fantasy is a big one I remember duping being very easy to do) and using that bug to support always online as a fix is a poor argument. And it doesn't matter that duping is no longer a "thing" because it was for well over a year until Blizzard overhauled the game dramatically and before hand always online wasn't doing the job.
Yes , Diablo 3 sold very well but it could have sold more if online DRM wasn't a requirement. Its selling very well on consoles and people aren't raving about the hacks and duping and there is no online requirement (which has made many very happy).
You really think Jay Wilson "moved on" from being the head of development for D3 because Blizzard was pleased with the PR during that period? Jay Wilson hasn't been heard from in quite a while by the way and Diablo 3 would have sold 12 million copies if it was delivered in a coat of dog shit as the hype was so massive that Blizzard had guaranteed those sales long before the game came out thanks to several D3 appearances at Blizzcon.
D3 is a much better experience without it. And without Jay's influence.
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