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I see, thank you for the explanation. My guy can only handle Torment 2 comfortably and at a decent pace right now so your breakdown makes sense.
Legendary gems can provide a massive boost in power. It is well worth it to start even low level grifts to start getting gems and start upgrading them. The difference between the same gear with and without them can potentially be multiple torment levels.
Not to mention the fact that you usually get a handful of legendary drops at the end of a rift as well, so you can kill two birds with one stone.
Yea, I started working on upgrading some legendary gems since they seem pretty game-changing. I'm finding it hard to balance my stats now though since I need a socket in my ammy/ring but I had already used the re-roll to roll CHC/CHD a year ago when this stuff didn't exist. Seems like unless I get perfect rolls on the jewelry, I have to forego one of the crit stats.
Yea, I started working on upgrading some legendary gems since they seem pretty game-changing. I'm finding it hard to balance my stats now though since I need a socket in my ammy/ring but I had already used the re-roll to roll CHC/CHD a year ago when this stuff didn't exist. Seems like unless I get perfect rolls on the jewelry, I have to forego one of the crit stats.
Elemental damage of your choice, crit damage, socket, main stat for necklace. Or, elemental damage, crit damage, socket, crit chance. I think there's maybe one necklace that can have 5 primary stats, Flavor of Time I believe, so unless you find that, you'll have to go with one of the first two choices.
Rings tend to be main stat, socket, crit damage, crit chance.
Won't play seasons... fuck that noise. Just a poor excuse to extend gameplay by forcing you to start over. I'll just keep pushing my non seasonal to see if I can make the leaders boards.
2.3 meta is going to be such fun...
2 people killing
2 people wearing experience gear
Running GR50's all day
I'm hoping Blizzard sees the problem, remembers how dumb magic find gear was and gets rid of it
Edit, someone posted some stats about this on the d3 forums, pretty comical
4 man group, no experience gear on anybody:
GR50 > 8.6 billion experience gained on average per run, averaged over 10 runs (no significant variance)
4 man group, 2 experience geared leeches:
GR50 > 21.3 billion experience gained on average per run, averaged over 10 runs (minor variance)
With his examples, with XP gear they got 12.7 billion more XP per rift on average then going with no XP gear
PTR characters don't carry over to live, they get erased when the PTR shuts down.
What's the chance that 2.3 will go live on Tuesday, 11th and S4 going live on 14th of next week?
Guys, I just came back to this game and picked up the expansion. I brought my Witchdoctor up to 70 and made a Crusader which is also 70.
The problem I am having is my Crusader seems to have an aversion to DPS. My witchdoctor has only been 70 for a week and is already at 1.3million and I am told by members of these public groups I am getting in for torment 5 that I should be easily 2-2.5million once I get decent gear. But my poor Crusader seems to be able to get into torment 5 and stand in the mobs and not die, but cant really even kill trash mobs. Only 225k dps to his name. I have been told by those same people that Crusaders basically tap out at around 500k or so dps. If thats the case, how are they ever able to run the rifts?
Here is my crusader now. I have done a lot of work on him so far. ~800k dps 9M tough and 1M recovery. I can do about tier 17 and 18 greater rifts which is still a waste of time. You need to do at least tier 30 to even start getting anywhere so I still have a long way to go.
http://us.battle.net/d3/en/profile/Karsus-1846/hero/64125791
I played with the Crusader for a little bit today and got a chest piece and put on the Ring of Royal Grandeur which lowered my DPS but gave me the 4 set Rolands which boosted more than the other ring I had.
950K DPS.
http://us.battle.net/d3/en/profile/Zepher-1253/hero/48484630
Is their an ETA on the new patch?
You mean without asherea set?
Didn't know about that set, pretty cool it brings them all out together, but they don't stay with you.
I'd like the option to bring 1, 2 or 3 followers with me when I play.
I think the followers were designed for the game way before all the ramp up happened though.