soulesschild
Supreme [H]ardness
- Joined
- Feb 18, 2007
- Messages
- 6,176
Figured I'd separate it from the massive thread on general D3 stuff as I'm interested in seeing what other people have come up with.
I'm congalong#1581 on Bnet if anyone wants to add me. If you see Soulesschild in game that's also me on my Wizard
Current Planned Wizard Build:
Mouse skills:
1. Magic Missile /w Charged Blast (Increased ST)
2. Arcane Orb /w Tap the Source (Reduced Cost)
Active Skills:
3. Meteor /w Molten Impact or Comet (depends if you party or not to deal with monster immunities in later difficulties)
4. Blizzard /w Unrelenting Storm or Stark Winter (More dmg or bigger radius, up to you)
5. Frost Nova /w Shatter or Bone Chill (Chain CC or more dmg, up to you)
6. Teleport /w Reversal
Passives:
1. Evocation
2. Glass Cannon
3. Cold Blooded
Playstyle:
Teleport is used to gather mobs or run away, mainly gathering mobs. Teleport in, kite as best as you can, frost nova, reverse out. Then proceed to rain fire and ice while spamming Magic Missile/Arcane
Pros:
Massive AoE, strong CC
Cons:
Mediocre ST dmg (though this seems to be a general fault of the class based on skill design when compared to other classes)
Relies on fast reflexes to not get one-shot when teleporting in to kite mobs
Dual immunes such as fire/cold make you worthless
I'm congalong#1581 on Bnet if anyone wants to add me. If you see Soulesschild in game that's also me on my Wizard
Current Planned Wizard Build:
Mouse skills:
1. Magic Missile /w Charged Blast (Increased ST)
2. Arcane Orb /w Tap the Source (Reduced Cost)
Active Skills:
3. Meteor /w Molten Impact or Comet (depends if you party or not to deal with monster immunities in later difficulties)
4. Blizzard /w Unrelenting Storm or Stark Winter (More dmg or bigger radius, up to you)
5. Frost Nova /w Shatter or Bone Chill (Chain CC or more dmg, up to you)
6. Teleport /w Reversal
Passives:
1. Evocation
2. Glass Cannon
3. Cold Blooded
Playstyle:
Teleport is used to gather mobs or run away, mainly gathering mobs. Teleport in, kite as best as you can, frost nova, reverse out. Then proceed to rain fire and ice while spamming Magic Missile/Arcane
Pros:
Massive AoE, strong CC
Cons:
Mediocre ST dmg (though this seems to be a general fault of the class based on skill design when compared to other classes)
Relies on fast reflexes to not get one-shot when teleporting in to kite mobs
Dual immunes such as fire/cold make you worthless