Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
People expecting 4K 120hz are maybe bit over ambitious. I doubt we have connectivity for that yet and most of all no comercial GPU has horse power to drive those kinds of framerates at that resolution, Hell even Tri-SLI Titan X would struggle. But 4K @ 60hz and 1080p (and maybe 1440p) @ 120hz is doable, Seiki did something like this in their 4K TV's. And that would be quite ideal real life situation too IMHO. 4K 60hz for desktop and games where visuals are more important than speed, and 1080p 120hz for the occasional competitive twitch shooter, platformer or fighting game where low lag and speed are needed.
DisplayPort 1.3 will do 4K120.People expecting 4K 120hz are maybe bit over ambitious. I doubt we have connectivity for that yet and most of all no comercial GPU has horse power to drive those kinds of framerates at that resolution, Hell even Tri-SLI Titan X would struggle. But 4K @ 60hz and 1080p (and maybe 1440p) @ 120hz is doable, Seiki did something like this in their 4K TV's. And that would be quite ideal real life situation too IMHO. 4K 60hz for desktop and games where visuals are more important than speed, and 1080p 120hz for the occasional competitive twitch shooter, platformer or fighting game where low lag and speed are needed.
DisplayPort 1.3 will do 4K120.
The performance demands of 4K120 depend entirely on the game that you're trying to play, and Adaptive-Sync or G-Sync support would mean that you don't need a constant 120 FPS to benefit from >60Hz.
120Hz is noticeable even on the desktop though, so if the hardware can do it, why not support it?
And I would expect that people spending $5000 on a display expect it to last more than a year or two. It hopefully won't be that long until we have hardware capable of running the latest games above 60 FPS at 4K.
Mind you, input lag is composed of more than just pixel response time. But quick pixel response will at least solve overdrive overshoot trails, and reduce blur slightly.mainly Im just super excited for the response time.
120Hz confirmed by Dell:https://twitter.com/DellCares/status/684886541441855490
but I've only ever used 1 monitor with actual terrible input lag - Acer's POS 32" 4K IPS. It was as bad as my OLED TV...
Liking everything except the size. Should've been 21:9 or 16:10 at least for 30".
If 40" or bigger 16:9 then I would've gotten one for sure, but it's just too small for its MSRP
Are you talking about the Acer B326HK? I was thinking about getting a factory recert one for $530 the other day. Til I came across a review that say high input lag. I already got one 32 in 4K with high input lag of 40ms (Crossover 324K) so I said no thanks.
People expecting 4K 120hz are maybe bit over ambitious. I doubt we have connectivity for that yet and most of all no comercial GPU has horse power to drive those kinds of framerates at that resolution, Hell even Tri-SLI Titan X would struggle. But 4K @ 60hz and 1080p (and maybe 1440p) @ 120hz is doable, Seiki did something like this in their 4K TV's. And that would be quite ideal real life situation too IMHO. 4K 60hz for desktop and games where visuals are more important than speed, and 1080p 120hz for the occasional competitive twitch shooter, platformer or fighting game where low lag and speed are needed.
I read somewhere, someone posted DP 1.3 didn't have enough bandwidth for 120Hz 4K - can anyone run the numbers?
Also, 120Hz is still very viable. I have Titan X SLI under water, and while some of today's AAA games won't hit 120 FPS, they certainly go over 60, so there is benefit to it. Old games certainly will.
I would not worry about input lag. It's a monitor from Dell, so they know what they're doing.
OLED response time will cut input lag compared to typical displays by as little as a few ms to upwards of 20ms depending on display tech you compare it to. Sure, processing lag still has to be accounted for, but I've only ever used 1 monitor with actual terrible input lag - Acer's POS 32" 4K IPS. It was as bad as my OLED TV...
Also keep in mind this is a CES teaser, not a review. But if they got to touch the mouse, they'd surely be able to at least comment on it, along with the damn connectivity. Sometimes I wonder how these people get invited to CES who don't know jack about detailed impressions.
I'm hoping 4K 120Hz would be possible with two DP 1.2 connections like in early 4K with HDMI - I don't think there were major issues, were there?
Wouldn't be surprised if it's like $5,000 for a small 1080p screen. But still glad to see it take off nonetheless.
After following that Engadget link, I have to assume whoever that was knows zero about monitors. They said the 4999 price is "reasonable for 4k" and other than the title, never mentioned that this is basically the only OLED monitor of its kind. Who do they send to these things?!
TFT Central and other sources say it is using USB Type-C with Thunderbolt 3.120Hz is confirmed now, not sure about what connectors they are using though.
http://linustechtips.com/main/topic...p-display-that-costs-4999-ces-2016/?p=6935395
Well, at least this is 4k instead of just 1080p .And nobody believed me when I called out the pricing on the first 4k OLED monitors although I was totally wrong on resolution and refresh rate!!
availability of a low persistence mode, variable refresh rate, and input lag are what we need to know next.
According to anandtech:
"The monitor features a mini DisplayPort (mDP) connector, an HDMI port as well as a USB type-C port, which could be used for video and data connectivity as well as for power delivery (it can be powered using a type-C cable, or deliver power to another device)."
http://www.anandtech.com/show/9923/dell-demonstrates-30inch-4k-oled-display
Finally somebody bothered to check the input panel ;p
So based on this, to get the supposed 120 Hz, you must use USB-C/TB3 I assume?
...But now we know that you will be able to connect this display to a proper desktop GPU at 60hz, at the very least, which is better than not at all.
Sancus, the picture right after the part you quoted says "Single-cable connection for two 4K 60Hz". So the bandwidth for one 4K@120Hz is there.
Yes, the bandwidth is there, but the bandwidth is not the limiting factor... It needs to maintain two connections, much like the old MST(tiled) 4K monitors did.
The article states directly that it cannot do single tile 5K or 8K, which means no 4K@120hz either. DP1.2 can't do it no matter how much bandwidth you give it and DP1.2 is the underlying display protocol for Thunderbolt 3. So the only way to do 120hz is if the Thunderbolt 3 connection is treating this display as two displays, which would mean all the driver work-arounds that were necessary for MST will be necessary here.