Dante's Inferno is a great God of War mod. That's basically the only positive thing I can say about the game.
"Visceral" Games have no originality whatsoever. Dead Space apes Resident Evil 4, Dante's Inferno plagiarises God of War (which people seem to forget dumbs down the fighting system Devil May Cry made famous)...even the company's logo is too similar to that of Volition (Red Faction, Saints Row).
The unoriginality is far too pronounced to be ignored, let alone excused with lame "it doesn't need to reinvent the wheel" cop-outs.
It is a god of war clone, but very nicely made. Interesting story, and the graphics is really good. Have to say, Hell looks really hellish, with the howling of damned souls, and looks very similar to that described in Divine Comedy though of course, our hero is not some pussy poet, but a killer . At least in first circle... as I'm still on it, and haven't been much further in game.
So far liking it, except one thing. There is too much those button pushing sequences, even when you just want to drink from health fountain or open doors.
Why are all the reviews and press down and out about this game. I'm going to get it probably today. All the users seem to like it and thats my favorite genre of games right now.
god of war has tons of those unnecessary button mashing sequences, and overly difficult quick time events too, they are by far the worst part about this genre of games.
I haven't come across any sequences as bad as GOW (where you fuck it up 10 times cause they require light speed precision) they give more time to hit the correct button so far. I am about 3 or more hours in so far and the game is good but not as good as GOW, little things hear and there show that this as not as polished, but it is much better then I had thought it was going to be.
Visceral Games has plenty of imagination and able to actually make two games now that are very good.
I'm sorry but it doesn't even play at all like RE4. Just because RE4 made over the shoulder camera popular doesn't mean every freakin game after it is RE4.
- Horror game taking place in space (more unique already than most horror games)
- Able to strafe (which RE5 didn't even update on)
- Award winning sound editing.
- Game where shooting the enemy head on is bad (reward cutting off limbs)
- Great art direction
- Removal of HUD (all ingame and part of the experience)
- Art direction is pivital in game.
- While controls do feel like GoW, nothing about the game presentation feels like GoW.
- Game takes place in Hell. Not as many games do. And I mean a good scary,oppressive version of what one would picture Hell. Hell is alive and disturbing. GoW isn't distrubing.
You are really reaching here. One has a skull and one has a face and now they are copying?
You should be slapped for saying that! Silent Hill is a better game with less combat. (Although yes I did enjoy homecoming )Silent Hill: Homecoming proved a survival-horror series could adopt a more action-oriented approach without copying another game to do so.
Space horror is hardly a new thing either. Ever heard of Doom? The space-horror theme has been done to death in films, and anybody who has seen one or two can predict Dead Space's pedestrian storyline.
Oh, and plenty of games occur in Hell. Painkiller is the one that immediately comes to mind. One of the last levels of the original Devil May Cry takes place in Hell. Silent Hill repeatedly transports the player into a Hellish environment where NPCs are tortured and punished by Hell's minions.
Come on man. Mythology is set in every game. Damn that stupid Starwars movie for being so damn unoriginal! GoW which you refence closer to Dante's is obviously a rip of mythology. It's a fun play on it though. Presentation goes a long way. You'd hate every FPS if it wasn't because each FPS is pretty much the same game.Even the concept of drawing from Dante's Divine Comedy is unoriginal. Devil May Cry draws inspiration from it for its main character, the series' most popular antagonist, and several of its bosses. DMC hardly follows the source material in any way, but the fact it is used for inspiration in videogaming is still there.
I honestly couldn't care any less that its a rip of GoW. Who cares? I love that style of game, and if they want to take someone else's tried and true formula and expand (or just "use"), thats all fine and dandy to me. If it wasn't for the borrowing of ideas, we wouldn't have gotten an awesome game like Dark Siders (zelda had sex with cratos to make that game). Dante's Inferno isn't a bad game, but it isn't an awesomely unique and innovative one either.. but that doesn't mean you can't enjoy it.
From what I read, the game is disappointing because it had the potential of being somewhat as good as GOW, started out very well...and then became very lame during the last third part of the game.
I played the demo, loved the demo, considered buying the game upon release, only to read disappointing reviews about the game