jnemesh
[H]ard|Gawd
- Joined
- Jan 21, 2013
- Messages
- 1,084
Right, but who's telling you that will be the case?
Until there's proper reviews using proper games, nobody knows. Also, and this has been discussed in other threads, but many of us are hypothesizing that ray tracing or other RTX features could be used in part, or in trickier ways implemented by skilled developers that could potentially increase visuals and performance to some degree. It's what-iffery at the moment, but so is making 1080 and sub-60fps statements.
Not everyone needs to push all aspects 100% either. Here's an example I used from another thread. What about a really fancy new Tron game? The scenes would be geometrically simplistic (relative to many other types of game) but the way the shadows and surfaces would be draw would be incredible, and probably not use every ounce of power to do it.
I think people just automatically assume "ray traced Crysis" for every game and every situation. Then, sure, you might see some slower frame rates.
I don't think it's black or white. It will depend heavily on exactly which features of which tech is implemented in a given game and engine.
Have you seen what Cyberpunk looks like? It's not going to be a simplistic looking game...we will see when the cards get released, but I would bet money that RTX raytracing cripples resolution and framerates in EVERY game it's being used in.