I bet Cyberpunk gets fully patched before Anthem does...
CDPR= the new BioWare!
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I bet Cyberpunk gets fully patched before Anthem does...
I use this with a blue suppressor for the 2.5x headshot bonus. With all the Crit I have, nothing survives. Picky about the sight I put on it though, half of them block too much of the FOV. I did finally find an epic sight with .5 ADS. Makes more of a difference than I expected.
pretty easy bet, anthem is pretty much DOA at this point.
CDPR= the new BioWare!
Yeah, Ive run into plenty of doors that require strength to open. But how do the gorilla arms help? Do they lower the strength requirement?I've been running gorilla arms for about 20 hours. I consistently run into doors I can force open. Currently around 14 on body and I've found a couple doors that require 18 or 20 to open
Well.... I may be done with this game, at least for now.
With all the dumpster fire surrounding this game right now, my biggest complaint has nothing to do with what most are upset about. The largest flaw I've found so far has nothing to do with bugs or performance, its that it is boring.
I'm only level 38, haven't finished the story, barely put any thought into where best to spend my Skill points, don't have the best or most optimized gear, and yet on Very Hard, no enemies can touch me. I have so much Armor unless I stand still and let a whole mob do sustained damage for minutes on end, they cannot kill me. My weapons are so strong, without even putting effort into making them so, that I spray a little in their general direction and everyone is dead. Keep in mind that I'm an old fart who doesn't particularly care for Hard mode or "challenging" games like Dark Souls. I started this game on Normal and cranked it up from there. Now, outside of clearing the map for the sake of clearing it, and finishing the Story, I've really no desire to keep playing. I know they meant for us to chase several playthroughs, but this game needs some serious play-testing and rework before the Skill tree even starts to matter imo. Right now you slap points into whatever, throw a few key mods on and basically do anything you want. Like I said, boring.
I know this amounts to '1st World Problems' compared to the bulk of the Player base, but once those issues get worked out, there has to be a game there worth playing long term. The potential is there, but it is just further evidence this game wasn't ready. Maybe in a year it will look better, but right now it's just too sloppy in relation to what I was expecting. Personal opinion.
Same, been thinking about that all week, not sure how I managed to put 80 hours into the game... then start a new game and put another 11 hours into it so far.Wow, I don't know how 've been sucked into such a boring game. LOL.
Same, been thinking about that all week, not sure how I managed to put 80 hours into the game... then start a new game and put another 11 hours into it so far.
Wow, I don't know how 've been sucked into such a boring game. LOL.
Dude, I'm glad you're enjoying it. I've 100+ hrs in, so its not like I didn't get sucked in initially. I'm just disappointed with the Skill Tree (among other things). I thought I'd have to plan out where / how I spent my Skill points carefully, but it currently doesn't seem to matter. Any old build with Crit and Armor breaks the game. Hopefully after some AI work, this will be less of an issue.
I haven't had a chance to shake this down after yesterday's new patch to see what's what.
I'm largely enjoying the game as well, but the AI is 100% for me the worst aspect that needs to be fixed ASAP on all platforms. It just ruins the immersion and the fun. If the AI were at least marginally intelligent the game would be so much better across the board.So far 30hrs in, easily a 8-9/10 so far, only the AI is dissapointing and frankly thats not surprising as all game AI is garbage these days.
I often wonder what happened to the 'better' AI's back in the day. Half life had military that would flush you out and sweep from the sides (afaik or remember). Once I picked up a tech rifle with punchthrough it was game over for them.
That's far more disappointing to me, along the shallow RPG, than graphical and stability issues. It's as if they gave up on the game long ago and spent the majority of time throwing pretty surface polish and distractions to wow you with visual complexity, hoping you don't notice the hole behind it.I'm largely enjoying the game as well, but the AI is 100% for me the worst aspect that needs to be fixed ASAP on all platforms. It just ruins the immersion and the fun. If the AI were at least marginally intelligent the game would be so much better across the board.
The game breaks right when you need $15,000 to progress in the story.Well I'm going to stick with it but I dont find it compelling or exciting.
Really? I had 50k by the time I hit that by just doing activities enroute to the main quest.The game breaks right when you need $15,000 to progress in the story.
CD wrongly encourages ADD gameplay where people are torn between finishing the story or continue grinding for parts.
Up to this point you probably only have 3-5K, so the other 10K will take a few missions. Then you want to upgrade to get the money easier....but as you look for the 10K, 30+ calls from fixers are coming in asking you to keep doing side jobs instead of getting back to the story.
There's no penalty for leaving the storyline too long. Time should mean something.
Then you didn't spend any money and did side jobs. Just do the story and see how much you will have.Really? I had 50k by the time I hit that by just doing activities enroute to the main quest.
The games economy sucks in that its too easy to make massive stacks of cash and very little to actually spend it on (outside of ripper docs I have yet to find one thing I'd buy and ripper docs are literally a forced mechanic).Then you didn't spend any money and did side jobs. Just do the story and see how much you will have.
The game economy sucks and money shouldn't be a requirement to continue.
Players don't want better AI, they want dumb AI that gives the illusion of being smart. When devs actually implement smart AI in their games, players dislike it.I often wonder what happened to the 'better' AI's back in the day. Half life had military that would flush you out and sweep from the sides (afaik or remember). Once I picked up a tech rifle with punchthrough it was game over for them.
There's about 3-4 quests which fail if you leave them too long, you get a call from the quest giver acknowledging your delay and that the quest failed. (not main quests, but the side quests, like for panam, river etc)The game breaks right when you need $15,000 to progress in the story.
There's no penalty for leaving the storyline too long. Time should mean something.
I'm only level 38
I've 100+ hrs in
Like I said, boring.
I actually had a shit ton of money by that point and I barely did any side jobs. The key was to upgrade the daemon that gives you money from hacking terminals, you can get like 1-2k a pop with those if you get the puzzle 100% done. Requires a cyberdeck with a decent buffer (I think mine is 7) but I've purchased a lot of stuff, including a 20k motorcycle and that 15k buy-in for the mission, and I am still sitting at almost 90k I think. You can also get a lot of money selling junk items that are worth $750 apiece.Then you didn't spend any money and did side jobs. Just do the story and see how much you will have.
The game economy sucks and money shouldn't be a requirement to continue.
Dude...what? If you're 38 you're far past halfway to the level cap (50), and at 100 hours I'd say you got your money's worth. I certainly wouldn't put 100+ hours into a boring game.
I get some of your criticism but framing it against the amount of time you already put in I am not sure it hits quite the same way.
Players don't want better AI, they want dumb AI that gives the illusion of being smart. When devs actually implement smart AI in their games, players dislike it.
This article explains in more detail: Game Development Myths: Players Want Smart Artificial Intelligence
Hopefully they fix that before I get too close to that number. I think my saves are only about 3 MB so far but I am also less than 30 hours in.https://www.pcmag.com/news/report-cyberpunk-2077-players-losing-progress-with-corrupted-save-files
Just a heads up for whatever it's worth.
https://www.pcmag.com/news/report-cyberpunk-2077-players-losing-progress-with-corrupted-save-files
Just a heads up for whatever it's worth.
Hopefully they fix that before I get too close to that number. I think my saves are only about 3 MB so far but I am also less than 30 hours in.
But indeed, I'm a FPS player, never put 100+ hours into anything other than MP and I think Mass Effect.The games economy sucks in that its too easy to make massive stacks of cash and very little to actually spend it on (outside of ripper docs I have yet to find one thing I'd buy and ripper docs are literally a forced mechanic).
The whole design of the game is to do side jobs on the way to the main job, if you just want to rush through it then frankly open world games are not what you should be playing.