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Yea I completely forgot about that, haven't preloaded in awhile, but I remember one game taking me like 10mins to decrypt/unlock... think it was Death Stranding. Could download the full game in that time plus get the day 1 patch.With how long large Steam preloads usually take to decrypt/unlock, it might actually be faster for me to play by downloading it after it launches, lol:
If you have fast internet you’re better off not preloading. Even with a fast drive it takes forever.
He means on launch day when it decrypts. Downloading after launch will be a faster process for people on fast internet since you don't have to decrypt it, plus it should include the day 1 patch on launch day, the preload may not.Gigabit here, it was preloaded and ready to go in 10 minutes.
This is not surprising in the least. No way was this going to live up to the hype for the many people who were saying their whole reason to spend $2000 on upgrades was CP2077.So, reviews dropped. Seeing a common theme: Game is great, but doesn't live up to the hype. Technical issues everywhere.
This is exactly what I expected. The hype for this game ballooned way to huge. It was impossible to live up to. But not living up to hype does not make it a bad game. Sounds like the gameplay is still solid, and the world engaging. Technical issues are no surprise, given both the scope of the game and the development history. At least the later can be fixed in patches, and we know CDPR has a good track record for mopping up it's technical deficiencies. I didn't read or watch reviews, just skimming for details… so no idea if these reviews reflect the day one patch.
He means on launch day when it decrypts. Downloading after launch will be a faster process for people on fast internet since you don't have to decrypt it, plus it should include the day 1 patch on launch day, the preload may not.
not true, taco can roll. taco looks at this picture:ROFL!!! wish taco could roll over, but due to the sahpe of taco, it isn't possible!!CDPR receives ultra troll award
fk fk fk 1000posts, gotta roll back!!!!!
So, reviews dropped. Seeing a common theme: Game is great, but doesn't live up to the hype. Technical issues everywhere.
This is exactly what I expected. The hype for this game ballooned way to huge. It was impossible to live up to. But not living up to hype does not make it a bad game. Sounds like the gameplay is still solid, and the world engaging. Technical issues are no surprise, given both the scope of the game and the development history. At least the later can be fixed in patches, and we know CDPR has a good track record for mopping up it's technical deficiencies. I didn't read or watch reviews, just skimming for details… so no idea if these reviews reflect the day one patch.
Seems to be averaging a 91, but recommended by 97% https://opencritic.com/game/8525/cyberpunk-2077So, reviews dropped. Seeing a common theme: Game is great, but doesn't live up to the hype. Technical issues everywhere.
This is exactly what I expected. The hype for this game ballooned way to huge. It was impossible to live up to. But not living up to hype does not make it a bad game. Sounds like the gameplay is still solid, and the world engaging. Technical issues are no surprise, given both the scope of the game and the development history. At least the later can be fixed in patches, and we know CDPR has a good track record for mopping up it's technical deficiencies. I didn't read or watch reviews, just skimming for details… so no idea if these reviews reflect the day one patch.
Do we actually know this? The Reddit review thread is a joke. Half the posts saying the reviews are unpatched, the other half saying no, they definitely have the patch. Someone (I believe PC Gamer?) tweeted they had the day one patch, but people are disputing that they had "a" patch, not "the" patch.let's also keep in mind the reviews are without the day one patch... the day one patch is the entire reason the game was delayed to dec 10th. that being said, that doesn't mean it's going to go from buggy to bug-free, but something to think about.
This is what PCGamer posted on their review page:let's also keep in mind the reviews are without the day one patch... the day one patch is the entire reason the game was delayed to dec 10th. that being said, that doesn't mean it's going to go from buggy to bug-free, but something to think about.
CAn you do this, still use DLSS to make native 4K look even better ?Based on initial performance reviews it looks like I’ll be sticking with native 4K, RT off, DLSS on with my 2080Ti. That’s been the story since I got this GPU - RT is not with the performance cost (for me). DLSS 2.0 on the other hand has been awesome.
I'm not sure what you mean. DLSS takes a lower resolution (which is why the performance is better) and upscales it to your display's resolution. You can do it with any resolution.CAn you do this, still use DLSS to make native 4K look even better ?
I imagined that it could have moved since that comment, but if a 91 MC score (with 0 negative) is definitely not as high as people were expecting, from someone not used to the modern reviews world maybe it got better than how ridiculous it was 10 year's ago (when about no big games in history got overall negative reviews) but still quite high ?scores are definitely not as high as people were expecting...uneven is a word I keep seeing in reviews...and lots of bugs...
That exactly what I understood DLSS to mean, make me wondering what the person said when they said: 4K native with DLSS on ? : I’ll be sticking with native 4K, RT off, DLSS onI'm not sure what you mean. DLSS takes a lower resolution (which is why the performance is better) and upscales it to your display's resolution. You can do it with any resolution.
I have Gsync not worried shows like 80FPS at 1080P.https://www.tomshardware.com/news/cyberpunk-2077-performance-preview
You guys see this?
Performance preview of Cyberpunk. This game is a beast.
Sorry ‘native’ was absolutely the wrong word. I’ll be running DLSS in this game based on my other experiences with DLSS 2.0, which has been fantastic.That exactly what I understood DLSS to mean, make me wondering what the person said when they said: 4K native with DLSS on ? : I’ll be sticking with native 4K, RT off, DLSS on
I know it is possible to render more than your screen resolution to make a better looking image and that DLSS is trained with imagery that has 16 time more pixel than 4K, so I wondered if someone like that was possible, or maybe the person simply has a 5 or 6K screen ?
Exactly. People who are expecting a day-1 patch to entirely fix serious issues a) haven't been gamers for long and/or b) know nothing about dev cycles/sprints. A day-1 patch has never, in the history of games, made a broken game fixed (not saying CP2077 is "broken" in its current state, but it certainly seems to have serious issues). It's a long, slow slog to fix a buggy game -- and once people start playing the game, more and more bugs turn up that are prioritized.let's also keep in mind the reviews are without the day one patch... the day one patch is the entire reason the game was delayed to dec 10th. that being said, that doesn't mean it's going to go from buggy to bug-free, but something to think about.
To be clear, I'm not "mad" about that. CDPR chose to release this in its current state. I have no doubt it will be fully fixed, eventually.
If i'm upset about anything, its that they made their teams crunch for a further delayed release date, which they still knew they wouldn't really make. I would like to have seen them delay this until solidly into Spring, let their teams have a normal work life. And release a game where any embarrassment, doesn't come from bugs and glitches.
The IGN review did a good job of verbally describing the bugs they encountered. It would be nice to actually see them, but you get the point.So, people putting up video reviews today were not allowed to use anything other than marketing footage for their videos. The NDA did not allow them to use their own footage, so don't expect to see ANY footage of mentioned bugs and the like from videos until after release.
https://twitter.com/SkillUpYT/status/1335999301382639618
So it looks like this game is super buggy by reading reviews. I'll wait a bit to grab it after some patches and feedback from early adopters.
https://www.washingtonpost.com/video-games/reviews/cyberpunk-impressions/
What makes matters worse is that this game is boiling over with glitches, particularly toward the game’s climax. As the game neared its end, every main character of the game was touched by some hilarious, scene-breaking glitch — including the very final shot of the story before the credits rolled. Whether this world holds together is a question I just can’t answer yet. My early impressions come with many caveats.
It’s a good thing “Cyberpunk 2077” gets so many details right, because in its current prelaunch state, it’s … what you’d expect from a launch CDPR game. Before “Witcher 3” became the darling of the industry, it was released in a famously buggy state. “Cyberpunk 2077” continues this tradition despite seven years in development, several delays and worrying reports of overtime crunch.
Despite the delays, it’s clear the game needed more time in the oven.