Things like adjustable UI, input, or color I can agree with, although the are minor caveats. Something like speech to text, or text to speech is too much to ask for in my opinion. That's getting into territory of media conversion which isn't some trivial addition.
I'm unfamiliar with APIs relating to text to speech, much less of it's cross platform. Will developers have to license some technology to be able to legally sell their product. If you rely on Steam for that technology but GOG doesn't offer it, will you be unable to offer that game on GOG? Will you get punished if your Linux build doesn't have the support for the feature? Will updates to games like Minecraft require that new cost of business? How will an MMO be required to handle the copious text spam rendering TTS useless? Is the existence of Discord for an alternative good enough?
In all this law seems like applying what used to be obvious regulations to old media, and forcing it into new media with a lot of vague or non trivial standards. If the was a standard api for external STT or TTS, you could argue for that inclusion then it puts the responsibility on 3rd parties to provide implementations.
Caveats above being that:
1) I shouldn't have to deal with people complaining their 640x480, 3840x768, or 8k resolution is difficult to see. I can barely read text on the Oculus Rift as it is.
2) input issues are more hardware than software if you're missing a hand or similar.
Lastly, if I had any interest in Anthem, the loss of text chat would have been a big issue for me due to my poor hearing. And the lack of speech to text doesn't appear to be touched on despite the likelyhood of hard of hearing people like me playing games rather than blind people.
I'm unfamiliar with APIs relating to text to speech, much less of it's cross platform. Will developers have to license some technology to be able to legally sell their product. If you rely on Steam for that technology but GOG doesn't offer it, will you be unable to offer that game on GOG? Will you get punished if your Linux build doesn't have the support for the feature? Will updates to games like Minecraft require that new cost of business? How will an MMO be required to handle the copious text spam rendering TTS useless? Is the existence of Discord for an alternative good enough?
In all this law seems like applying what used to be obvious regulations to old media, and forcing it into new media with a lot of vague or non trivial standards. If the was a standard api for external STT or TTS, you could argue for that inclusion then it puts the responsibility on 3rd parties to provide implementations.
Caveats above being that:
1) I shouldn't have to deal with people complaining their 640x480, 3840x768, or 8k resolution is difficult to see. I can barely read text on the Oculus Rift as it is.
2) input issues are more hardware than software if you're missing a hand or similar.
Lastly, if I had any interest in Anthem, the loss of text chat would have been a big issue for me due to my poor hearing. And the lack of speech to text doesn't appear to be touched on despite the likelyhood of hard of hearing people like me playing games rather than blind people.