Current state of PhysX? Is it well and truly dead?

zamardii12

2[H]4U
Joined
Jun 6, 2014
Messages
2,963
PhysX heyday was Arkham City...that had some really amazing particle effects- the Penguin fight at the Iceberg Lounge looked gorgeous
I remember the tech demo of batman walking through a low-lying cloud of fog or something and the fog wooshed around his feet like what you'd think real smoke/fog would do should you walk through it.
 

Kalessian

n00b
Joined
May 31, 2010
Messages
63
I often wonder if it makes sense to make an add-on ray tracing card like the old PhysX cards.
 

Thatguybil

Limp Gawd
Joined
Jan 21, 2017
Messages
129
It’s a shame that ray tracing can’t use a 2nd GPU just for ray tracing and let the first card do the rasterization. That was the idea back in the day with a dedicated PPU.
 

Burticus

Supreme [H]ardness
Joined
Nov 7, 2005
Messages
4,450
It’s a shame that ray tracing can’t use a 2nd GPU just for ray tracing and let the first card do the rasterization. That was the idea back in the day with a dedicated PPU.

I like that idea but sadly I think those days are behind us.
 
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