Current state of PhysX? Is it well and truly dead?

zamardii12

2[H]4U
Joined
Jun 6, 2014
Messages
2,903
PhysX heyday was Arkham City...that had some really amazing particle effects- the Penguin fight at the Iceberg Lounge looked gorgeous
I remember the tech demo of batman walking through a low-lying cloud of fog or something and the fog wooshed around his feet like what you'd think real smoke/fog would do should you walk through it.
 

Kalessian

n00b
Joined
May 31, 2010
Messages
52
I often wonder if it makes sense to make an add-on ray tracing card like the old PhysX cards.
 

KATEKATEKATE

Limp Gawd
Joined
Jan 20, 2019
Messages
491
I often wonder if it makes sense to make an add-on ray tracing card like the old PhysX cards.
I've wondered about that too, but I think that PCIe has too high latency and too low bandwidth for intersection accelerators to be that far from the main GPU and not have performance issues.
 

Thatguybil

Weaksauce
Joined
Jan 21, 2017
Messages
121
It’s a shame that ray tracing can’t use a 2nd GPU just for ray tracing and let the first card do the rasterization. That was the idea back in the day with a dedicated PPU.
 
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