Crytek's Ryse Son of Rome coming to pc

Oh, come on, it's worth $30 at least. I agree with you on the Alan Wake part. If you've been playing games as long as I have, there's nothing in the way of "gameplay" that really excites me anymore. A good story and polished presentation is worth a lot more to me than some open-world gameplay gimmicks.


Normally, I'd agree with you, but it's a short game (under 8 hours for sure). If we were going by a value of a movie being $10 or so for 2 hours, sure, $30 is worth it. But I don't think I can recommend this to MOST people I know at $30, or $40 as it is right now.
 
Having a lot of fun with this. Graphics are pretty amazing. 1440p with max settings gets 45-60fps(vsync). With Temporal AA my frames drop into the 30s so I have that turned off for now.

I'm only 2hrs in so I may have not seen the most taxing areas. There is no in game benchmark that I can see.

Decided to download this off Steam today. At almost 30GB, I'm looking at about 10 hours on my 6MB DSL. I'm just going to let it run and when I get in tonight, it should be finished.

post your impressions...I'm most likely going to wait for a Steam sale but Crytek games always pull me in plus I've always been a fan of the Roman time period, Gladiator is one of all my all time favorite movies and HBO's Rome TV series was amazing and very underrated
 
So it appears this game suffers from the lack of triple buffering in Vsync mode like Mordor, which sucks for those that want to use vsync like I do in all my SP games.

Anyway the game is beautiful and runs flawlessly at all max settings (no Supersampling) @ 2880x1620. This may be the most impressive game graphically I have ever played.
 
So it appears this game suffers from the lack of triple buffering in Vsync mode like Mordor, which sucks for those that want to use vsync like I do in all my SP games.

Anyway the game is beautiful and runs flawlessly at all max settings (no Supersampling) @ 2880x1620. This may be the most impressive game graphically I have ever played.

what happens if you use vsync in the game?
 
what happens if you use vsync in the game?

If you drop 1 fps below 60 (or 120/144hz) of your refresh rate with vsync on the game automatically drops you down to a locked 30 fps. Basically you have drop basically from 60 to 30fps often. It's annoying.
 
If you drop 1 fps below 60 (or 120/144hz) of your refresh rate with vsync on the game automatically drops you down to a locked 30 fps. Basically you have drop basically from 60 to 30fps often. It's annoying.

Very strange in a game like this.
Have you tried using nvidia adaptive vsync?
 
Wow, I'm enjoying the hell out of this game, visuals aside.
Picked it up w/ the OST for $30 via key seller, well worth it IMO.
Solid 75 FPS w/ SSA disabled
 
Wow, I'm enjoying the hell out of this game, visuals aside.

Errrr... am I reading this right? Your enjoying everything accept for the visuals?

My (and just about everyone else's) opinion is the exact opposite. The game looks remarkable, but is otherwise incredibly bland gameplay.
 
Errrr... am I reading this right? Your enjoying everything accept for the visuals?

My (and just about everyone else's) opinion is the exact opposite. The game looks remarkable, but is otherwise incredibly bland gameplay.

Exactly...ah well, different strokes.
 
post your impressions...I'm most likely going to wait for a Steam sale but Crytek games always pull me in plus I've always been a fan of the Roman time period, Gladiator is one of all my all time favorite movies and HBO's Rome TV series was amazing and very underrated

It's not historically authentic at all. I would compare it to 300 in terms of stylistic representation of the time period. In fact, that's probably a good way to describe it. It's like an interactive version of 300 set in Rome. The only complaint you might have at $40 is that it is quite short. I don't know how well you handle the combo-timing-based combat that's most of the game, but if that's easy for you, the game is like playing a movie. If you can get a good 8 hours out of the game it's worth it even at retail price.
 
Errrr... am I reading this right? Your enjoying everything accept for the visuals?

My (and just about everyone else's) opinion is the exact opposite. The game looks remarkable, but is otherwise incredibly bland gameplay.

sorry, awkwardly worded on my part...

guess what I meant to say is that the the visuals are awesome, as expected, so no real surprise there. I wouldn't consider gameplay "bland", as it is so more "generic", to be honest I kind of appreciate the minimalist approach to Ryse's combat design. ;)
 
The graphics are definitely pretty. Gameplay looks repetitive but it isn't a massive deal-breaker if it's fun...is it fun?
 
So with no triple buffering, can you use D3DOverrider (or RadeonPro) to force triple buffering?
What about ctrl+alt+del, going to task manager, waiting a few seconds, and then swapping back to the game? That works on a few games like Assassin's Creed 4. Playing without vsync/3B is a no-go for me.
 
So with no triple buffering, can you use D3DOverrider (or RadeonPro) to force triple buffering?
What about ctrl+alt+del, going to task manager, waiting a few seconds, and then swapping back to the game? That works on a few games like Assassin's Creed 4. Playing without vsync/3B is a no-go for me.

Rather than trying to get vsync+triple buffering to work. Why not use a frame-limiter?
Using a program that has a frame-limiter function will be infinitely better than vsync. Cap your games a few FPS shy of your monitors refresh rate and you'll never get tearing, and you won't have to worry about all the issues that vsync can cause.
 
The graphics are definitely pretty. Gameplay looks repetitive but it isn't a massive deal-breaker if it's fun...is it fun?

Did you play Alan Wake? Did you like it (story and gameplay)? You'll like this, even more if you like the whole Rome era (loosely based of course).

Do you like combo based combat and watching people get brutally slaughtered? You'll enjoy this.

That's it...that's all I got really. It's a 7/10 for me personally, and that's pretty decent.
 
sorry, awkwardly worded on my part...

guess what I meant to say is that the the visuals are awesome, as expected, so no real surprise there. I wouldn't consider gameplay "bland", as it is so more "generic", to be honest I kind of appreciate the minimalist approach to Ryse's combat design. ;)

Ok, that makes more sense :cool:

IMO the way they did the combat, and how extremely on rails everything is... the game feels to me like an interactive cut scene. It's just too simple.. I wish the combat were more free-flowing. Honestly, I think this was supposed to be Microsoft's God of War, and I wish it played a lot more like it. Zoom out the camera a bit and speed everything up, and I would have enjoyed this a lot more.
 
So it appears this game suffers from the lack of triple buffering in Vsync mode like Mordor, which sucks for those that want to use vsync like I do in all my SP games.

Anyway the game is beautiful and runs flawlessly at all max settings (no Supersampling) @ 2880x1620. This may be the most impressive game graphically I have ever played.

So with no triple buffering, can you use D3DOverrider (or RadeonPro) to force triple buffering?
What about ctrl+alt+del, going to task manager, waiting a few seconds, and then swapping back to the game? That works on a few games like Assassin's Creed 4. Playing without vsync/3B is a no-go for me.

Just add "r_fullscreenwindow=1" to the system.cfg file in the Ryse directory. This will solve the triplebuffering issue. Forces borderless window which has no visible difference than fullscreen. Borderless window also works in shadows of mordor. No more dropping to 30fps:)

FYI lose the quotes when you add the above to the cfg file. You will also need to untick fullscreen in the in-game settings after you do this. Vsync should work just fine if done correctly.
 
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sincerely I tought on a better graphics, first 5 minutes are nothing special.
my GTX980 max it out but SLI does not work.

second card idle between 5 and 10% usage.
 
sincerely I tought on a better graphics, first 5 minutes are nothing special.
my GTX980 max it out but SLI does not work.

second card idle between 5 and 10% usage.
Try forcing one of the alternate frame rendering modes in the NVIDIA control panel.
 
Rather than trying to get vsync+triple buffering to work. Why not use a frame-limiter?
Using a program that has a frame-limiter function will be infinitely better than vsync. Cap your games a few FPS shy of your monitors refresh rate and you'll never get tearing, and you won't have to worry about all the issues that vsync can cause.

That sounds pretty amazing. I'll give it a try. Can do this with Rivia Tuner Statistics Server?
 
That sounds pretty amazing. I'll give it a try. Can do this with Rivia Tuner Statistics Server?

Honestly, I've tried many of those "non-vsync" solutions to tearing in the past and none of them keep games from tearing. Maybe they make it tougher to notice for some people, but I have yet to notice any difference at all. It's either vsync or use one of the alternative solutions like gsync or freesync.
For the games that don't support Triple Buffering + vsync, D3DOverrider works with most of them.
 
That sounds pretty amazing. I'll give it a try. Can do this with Rivia Tuner Statistics Server?
Although it does sound amazing, it's unfortunately not true. The only way to prevent tearing on a standard isochronous display is to enable vertical sync.
 
Although it does sound amazing, it's unfortunately not true. The only way to prevent tearing on a standard isochronous display is to enable vertical sync.

Honestly, I've tried many of those "non-vsync" solutions to tearing in the past and none of them keep games from tearing. Maybe they make it tougher to notice for some people, but I have yet to notice any difference at all. It's either vsync or use one of the alternative solutions like gsync or freesync.
For the games that don't support Triple Buffering + vsync, D3DOverrider works with most of them.

Hopes deleted...
 
Hopes deleted...

Wow! it actually works really well. I've tried metro last light and Ryse so far. I've set my cap at 57fps and I actually cant notice any tearing so far(not saying it isn't there). Should I try and upload a youtube video with shadowplay? or does tearing not show up when you do that?

Edit: Well it worked really well in borderless window, but in fullscreen its tear city.
 
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So I turned OFF the temporal SMAA in the graphics settings and I personally think this makes the game look vastly superior than with it on. The image is sharper and looks much cleaner and gives an FPS boost to boot. Normally I like SMAA but this implementation is just way to blurry for my liking.
 
Windowed modes inherit the properties of the desktop, which means that vsync is enabled in windowed mode.

Interesting, I wonder why triple-buffering only works in windowed modes in some games.
 
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So I turned OFF the temporal SMAA in the graphics settings and I personally think this makes the game look vastly superior than with it on. The image is sharper and looks much cleaner and gives an FPS boost to boot. Normally I like SMAA but this implementation is just way to blurry for my liking.

I agree. Too blurry.
Do you seen if supersampling blurry the graphics too?
 
read this in a review and I think it nails the bottom line...

"the game is utterly mediocre...There are basically two things to do in Ryse—you're either progressing through an endless series of combat arenas, chopping the arms, legs, and heads off an entire army, or you're throwing auto-aimed spears at the few troops who were smart enough to stay out of reach. It's a whirlwind of bloodlust, occasionally broken up by cutscenes that are at times five minutes long

Ryse isn't quite as big a graphical leap as Crysis was in its day, and I'm going to go ahead and blame that on the fact that it was originally built for the Xbox One...Crytek is at its best when catering directly to the PC crowd and not trying to make a product that realistically runs on console hardware"
 
Sounds like something to not purchase...

It's really not good -- unless you like to take a ton of screenshots of games and post them online. That said I would have loved if the game had an in-game benchmark tool. It would have been the new 'Crysis' in that regard.
 
Ryse son of rome stutters a lot on my GTX980 SLI @ 1920x1200 with supersampling.
It stutter at 55FPS too, never seen a game that stutters that much at 55FPS.

Unfortunantly supersampling 2x2 is the only that give a good graphics.
Temporal antialias is a scandal and I disabled it, it ruins all the texture sharpness.

Supersampling 1.5x1.5 seems to have a similar effect, texture are not good with it.
With supersampling 2x2 on my 1920x1200 monitor this games stutter a lot and the HDD continue to load, and it load, it load, it load, it never stop loading like if I'm swapping but I'm not swapping since I rarly go up to 4GB of VRAM and with 16GB of RAM I can't swap.

is there someone else experiencing the same problem?
 
is there someone using nvidia DSR with this game?
with DSR the performance boost is incredible when comparing it to in game supersampling.

I switch from 55FPS to 150FPS, the quality is not that distant but it isn't equal.
 
On sale now for $25 on STEAM..yay or nay??

I asked around...nay until it hits $5 or less. Pretty much a tech demo on rails action game. That's what I got out of it.

PS: Watched the Totalbiscuit video review and have to agree...
 
I asked around...nay until it hits $5 or less. Pretty much a tech demo on rails action game. That's what I got out of it.

PS: Watched the Totalbiscuit video review and have to agree...

Thanks for the feedback..puts wallet away.. :cool:
 
Very arcade-y gameplay, not much of an adventure game. It can look very good, no question.

It's worth $10-20 in my opinion. Can be fun if you have the right expectations.
 
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