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Maybe because the end result is a noticeably boost in gameplay immersion and enjoyment? Because we know going in it's new developing tech that's not 100% supported or ironed out. Because there was no "promise" or douche-baggery from the folks offering it?
just a hunch... I can't speak for any specific person, but it's easy enough to imagine why one might find it worth the effort.
If a reviewer doesn't write about these flaws, then how would the reader know about them? I'm not taking sides, there may be a good reason not to mention them. Maybe Kyle actually mentions them and neither of you noticed, but as an outsider, none of the reasons you proposed seem like good ones reasons not to mention existing flaws.
yes i agree.none of the reasons you proposed seem like good ones reasons not to mention existing flaws.
Nancy Grace is known for getting people whipped up into a frenzy over court cases and not only that, but getting the verdicts WRONG while she's championing the prosecutor's case every time.
Seems somewhat fitting in what you said.
P.S. I hate Nancy Grace, she was wrong about the Duke lacrosse team and judged them guilty before they even had a trial, same with Casey Anthony.
At least you played the fucking game first before rendering a verdict
Not-So-Fancy Nancy is also a former prosecutor - her bias there is expected.
What I found rather horrifying is that most attorneys covering the trial (including those on TruTV and FNC) also buggered up the expected decision, too.
It simply goes to show - predicting a jury's decision is all too often a crapshoot when the case relies on circumstantial evidence.
I heard Crytek isn't going to release anymore patches, and 1.9 sucks donkey balls big time, so many issues and Crytek never even bothered fixing that issue where you can't sign into multiplayer sometimes, what a joke, at least I paid $30 for this garbage, believe me I like the game but Crytek really messed up the game, I've noticed performance drops, using a dual card setup produces more jagged edges (Never happened before 1.9), game refuses to start sometimes with this disaster of a 1.9 patch.
I think the game with the high resolution texture pack is awesome looking!
What is even worse is that they compute a heavily tessellated sea, under the city! Yes, millions of polygons for not a single pixel rendered!
Forget that it penalizes AMD more than nVidia - it isn't free processing for nVidia either. Don't the developers care at all about worsening the experience for all customers?
As a developer (not game) who is always looking at how to optimize my code to provide the best possible user experience, I shudder at the thought of these Crytek scumbags.
Qurious, how do people who spent $60 on a game that is deliberately crippled feel about this?
Thought this was an interesting report about Crytek's misuse of tesselation in Crysis 2:
http://techreport.com/articles.x/21404
What is even worse is that they compute a heavily tessellated sea, under the city! Yes, millions of polygons for not a single pixel rendered!
Forget that it penalizes AMD more than nVidia - it isn't free processing for nVidia either. Don't the developers care at all about worsening the experience for all customers?
As a developer (not game) who is always looking at how to optimize my code to provide the best possible user experience, I shudder at the thought of these Crytek scumbags.
Qurious, how do people who spent $60 on a game that is deliberately crippled feel about this?
what do you mean for millions of polygons for not a single pixel rendered?
this have no sense to me.
And it does not really look to me like it is something "people doing level design" screwed up for various reasons.