I just recently played through Crysis Warhead (it was in the Steam backlog!) and it amazes me that the game was released in 2008. Consoles really have held us back for so long.
that's not the "engine" causing that. the textures weren't the highest quality but modders released hi-res texture packs and Crysis developed and maintained a public forum as a hub for mod development and release.warhead looked like crap in comparison to crysis 1.. to be honest consoles really haven't been holding us back if you really look crysis. you start to notice all the little tricks they did to make the game look good from a distance but the second you walk up to something and look at it close up(using the original engine) it's the same crap every other game looked like at the time.
now if only they invested the time and energy they put into the graphics into actual game play then sure it could of been one of the greatest games of all time..
I look on Crysis as a case of unfulfilled potential. A game with amazing graphics and a good first half that became too linear as it went on. The sequels were a complete disappointment that butchered the storyline and had uninspired linear gameplay,and were clearly aimed at the consoles.
Crysis should go down as one of the greatest of all time. I still play it from time to time. At the time this was out, I couldn't afford a good card so I was playing this with a 9600GT at 1024x768 haha!
It can be tough to run maxed out with todays hardware so yes i would consider that unoptimized...
Im the kinda person that If I can't get 60fps on a FPS I don't play it til after a couple generation of videos cards have been released.
I finally played Crysis back 2011 with 2 5870s. I played it on high settings and I loved it. I brought me back to the feeling when I played Far Cry for the first time. Personally I like Crysis a little bit more then Half-Life 2. I didn't have same opinion for Crysis 2, I thought that was a disappointment.
This man has used this thing us humans have.. the so-called "thought process" in a correct manner. +1 good sirGiving what they were building upon I still think it is a harsh statement.
Volumetric light, volumetric smoke, subsurface scattering, massive poly counts, environmental physics, intense particle effects, per pixel object motion blur, soft shadows on everything, ssao... They invented ssao ffs.
Everything was new.
Games like AC4 I would consider unoptimised.. It's new. Technology has had thorough development. It runs like crap and doesn't look mindblowing.
Such a great game.
jadams, would you mind sharing your graphics mods? I lost mine and can't seem to come across any on the net.
Warhead was a good game. Crysis 2 nearly put me to sleep it was so boring. Fantastic soundtrack though.