harsaphes
Supreme [H]ardness
- Joined
- Aug 29, 2005
- Messages
- 5,246
Omw I'm quitting my job
I think it is tuberculosis.TB as in TotalBiscuit?
Wow this is getting good reviews across the board. Today I cannot focus at work. I think I have a flu coming on.![]()
This is seriously getting a lot of attention from many people. Is it really that good? I got burned buying into the new sim city so I feel reluctant. From the videos I've seen it looks almost exactly like Sim City... is it just better in terms of gameplay, but the same in terms of how you build the city?
This is seriously getting a lot of attention from many people. Is it really that good? I got burned buying into the new sim city so I feel reluctant. From the videos I've seen it looks almost exactly like Sim City... is it just better in terms of gameplay, but the same in terms of how you build the city?
Its a $30 game, some of us even got it for $22. SimCity was $60. It has mod support. SimCity did not. Its working on launch day. SimCity did not. I'm not sure what more one could possibly expect in terms of value, for anyone even remotely interested in a city builder.
After playing two hours, definitely better. Not quite as fleshed out in certain regards (no online play, no upgrade able buildings). It feels a bit more sim, it's a bit tougher. More importantly is size. Having nine times the area to build drastically changes how you ply. In SimCity, it was very quick before every inch of land was built on, and after that, what's the point. You can only demolish and build over the same spot so many times before it's boring. The size in this allows you to build things a bit more freely and/or artistically at the expense of wasted space, not have to sacrifice having certain buildings due to not having room, etc. From a pure construction standpoint, this is lightyears ahead.
Just played it for an hour or so with my wife, good fun for the most part. The roads can be a bit finicky...it was telling us "space already occupied" and highlighting the opposite side of a roundabout, stuff like that, but generally it all works pretty well. I have a feeling we're going to be able to sink a lot of hours into this game but I'll reserve judgment until I've done so. Preliminary feelings are that it's really good but with a game like this, only time will tell. I really, really doubt I'll end up not enjoying it...spent a ton of time watching streams just itching to play it, hah.
9x bigger than SimShitty is still tiny. CitiesXL had far larger maps.
"Space already occupied" can be solved by deleting something around it and trying again.
Doesn't seem to easy the little I have played.
9x bigger than SimShitty is still tiny. CitiesXL had far larger maps.
The only bug so far seems to be population. My city has 21,000 population which seems very small. They should multiply whatever is going by a factor of 10. Nobody would notice and it would seem more realistic. But regardless, I'm having a ton of fun with this.
Still working my way around the mechanics of the game. Haven't had enough time yet to flesh it all out.
Damn thats sick, looks way better than my city.
Spent forever getting my traffic under control. And getting rid of garbage. Landfills are annoying because they fill up and you can't do anything except transfer it to an empty one? Which means building an endless amount. Finally got incinerators, but they cost a lot. It's difficult maintaining a profit while burning all your trash, and keeping up with all the other demands.
Fun as hell though. Runs perfectly smooth so far, and not a single crash or glitch in like 8 hours straight. Can't remember the last time a pc game did that on release day sadly.
My biggest gripe is traffic. You build 6 lane one way streets, 90% of vehicles stick to one lane, even when traffic backs way the hell up.
Sigh, have to /quit for bed/work. Wish this came out on a Friday.