"When we started on the game six years ago, I looked at the consoles and said These are as good as the PC, and our development strategy was to develop live on all the platforms. And now were looking at PCs that have ten times the horsepower of the consoles. Im making a large change in my direction just saying We should be building things efficiently on the PC and then deploying on the consoles. And we didnt make that as crisp of a distinction as we could have."
http://www.computerandvideogames.com/306236/news/id-softwares-john-carmack-20-minute-video-interview/
http://www.computerandvideogames.com/306236/news/id-softwares-john-carmack-20-minute-video-interview/
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