djoye
2[H]4U
- Joined
- Aug 31, 2004
- Messages
- 3,127
This is exactly what I've been thinking.This is something I've said in the past, basically most games on the consoles are 720p or less, they have no proper AA and very little if any texture filtering, they often have much cut back graphics options such as low resolutions textures etc...
You could spend most of the additional power available in the rumoured next gen hardware by taking the current generaiton of games and running them in 1080p with 4xAA and 16AF, but you wouldn't have much if any power left over for actually improving the scene itself. Native 1080p is over 2x more pixels than 720p so would require twice the power, and AA/AF are per pixel operations which aren't cheap at 1080p performance wise.
The only thing that is going to make next-gen consoles look better is the simple ability to actually render at 1080p and that's not much and they'll probably be 30FPS in an effort to get more detail in.