apple20150101
n00b
- Joined
- Aug 9, 2015
- Messages
- 61
Some monitors have the Uniformity compensation technology but some one has not. Does any software has the technology that can fix the issue?
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If there was possibility to run shader on top of all applications it would be possible to do gamut correction in all applications and games which would be awesome
Unfortunately it is impossible. I believe if it was someone would do it.
It is one of those features only m$ or driver developers could give you and neither of them ever will.
It could be done by injecting post-effect shaders or using a full screen overlay on some operating systemsUnfortunately it is impossible.
You could just take a photo of the screen and modify it accordinglyif you knew the "shape" of the nonuniformity
It could be done by injecting post-effect shaders or using a full screen overlay on some operating systems
You could just take a photo of the screen and modify it accordingly
That way you can have almost pixel-perfect uniformity
Some monitors have the Uniformity compensation technology but some one has not. Does any software has the technology that can fix the issue?
I don't see why you'd even need RGBTo do it (really) properly, I *think* you'd need luminance information, not just an camera RGB value
It is possible, at least for many games. Not yet for windows desktop.