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Now I just want the Depths =)
This game looks really bad: https://www.youtube.com/watch?v=nXmA22b9osA
The pre-alpha tech demo you linked? Yeah, it doesn't look very polished... The game engine is ~ a month old at that point...
I would take subpar graphics if it meant they could have 500+ players on screen at once with no lag and accurately interacting with each-other in battle. DAoC was my favorite game of all time, but it fell apart with those sorts of numbers on screen.
That being said, I'm skeptical that they can recreate the same feeling, basically DAOC++ so I am not funding the game. IF they can do it, I will gladly play.
I would take subpar graphics if it meant they could have 500+ players on screen at once with no lag and accurately interacting with each-other in battle. DAoC was my favorite game of all time, but it fell apart with those sorts of numbers on screen.
That being said, I'm skeptical that they can recreate the same feeling, basically DAOC++ so I am not funding the game. IF they can do it, I will gladly play.
The game is still 15+ months from release, and I would even bet on 20-21 months until release. None of pretty stuff is in the game.Damn the video is Pre-alpha but it's more then I seen...
Not digging the characters but the characters were pretty weird in Dark Age of Camelot which just added to the game. I hope the spells and graphics they were showing off are not real that was on the of the best parts in Dark Age of Camelot the grind was real in that game.
On a side note, some of the stretch goal "duck art" really put a smile on my face.
Almost at the 4 Million Stretch Goal pretty impressive
there is a Steam today too just showing off Armor I think.
I just like this game cause it's Merica =)
Last I heard 2017 sometimeSo does this have a release date yet?
Last I heard 2017 sometime
I figure mid year 2017 at earliest but I'm just guessing.
This game was funded back when you could show basically nothing and still get funding. They were just in technical demo mode when they pitched it. Now days people have wised up and for the most part require the developer to actually have a working game. So it's taken 5 years because that's how long it actually takes to make a decent MMO. Had they been working on it and had a decent pre-alpha state in place before kickstarter it would have launched a year ago or more.Honestly I think they are putting too much effort into making the game 2013-2018 is a long wait it doesn't look like DAOC looks totally different I haven't played it but I would of made a replica of DAOC from all the bugs you see on Streams you wonder if this game is ever going to come around and be entertaining. I would of just had smooth 2002 environments with added textures added PVE. Then have all the spells effects the original game had Right now this game doesn't even look as good as Warhammer Online was which was Mythics last project that really had alot of hype but didn't do as well as DAOC I think it was just placement in the years 2001 having the copy at Retail Level at Walmart ect...
If the game turns out good I'll be really surprised.....
The whole thing with DAOC the game was really smooth to the point where everything just went together from the Broad Swords down to the Cloaks ambient music spells that poped out of nowhere and the Cloaks. The game was just smooth Start to Finish any which way you played the game. Camelot Unchained I think the Artists are given too much freedom to do whatever pops in their head and doesn't translate to the overall grand art design. Or just milking it to the very end and say Hey this is your game we got paid for it go knock yourself out.