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I had a blast playing BLOPS 3 the game was active for about 2 years then it dropped off.
I don't think this game will do any better really I mean a new game comes out every year even though they are x10 better than CSGO.
Uh. The specs list 25 gb as required storage space? Where are you getting 80 gb?
The beta is live now. There was already somebody with a rank of 7 on the server. It took about 15 minutes to unpack and install to my hard drive. The net-code looks good so far.
Wow now the reviews are mostly negative on steam what a bunch of sore jerks with bad pcs optimization one of the main complaints no wonder they didn't want a beta on PC.
Maybe they crammed the smaller maps into the Beta to save space usually the babies on Steam are supersaturated pampers idiots who wouldn't know a guy game unless it was on top of the steam stats.
Black Ops 3 has dedicated servers, mods and over 1000 custom maps. It's daily peak player count is still averaging 5000. Unfortunately most people are using matchmaking to prestige and get supply drops.No dedicated servers = nope. Fuck off already. COD 1, 2 and 4 were the only ones I played much. I played COD 2 the longest bc of MODS and dedicated servers. Hint hint dummies.
No dedicated servers = nope. Fuck off already. COD 1, 2 and 4 were the only ones I played much. I played COD 2 the longest bc of MODS and dedicated servers. Hint hint dummies.
/logs into CoD:WW2 for first time....greeted with:
(i) matchmaking
(ii) 6v6 player cap
(iii) cramped shitty maps
(iv) the same shitty spawning system from the last 20 CoD games
(v) lag
(vi) graphical ping counter
/exit....uninstalls.
Those fucktards at Activision never learn.
It only took less then 2 months for the original cod 4 to over take the remaster in player numbers on pc because it lacked a server browser/hosting. They will never learn.Getting fucking destroyed on steam reviews, deservedly so.
It didn't even occur to me that they idiotically would have omitted dedicated servers, but I have ignored CoD for the last several years and forgotten that they dogmatically cling to regressive P2P connectivity. Explains the rampant lag, and a good way to guarantee that your game flops.