NathanP2007
[H]ard|Gawd
- Joined
- Dec 17, 2007
- Messages
- 1,697
The point was that most people cannot do that.
Exactly that was my point. Very few computer users build their own, and even fewer over clock.
The point was that most people cannot do that.
since it was brought up in this thread.. some console games do allow mouse+keyboard support but they *always* retard the controls on the mouse and keyboard in every single case. Generally the hit boxes and/or targeting recticles are larger on console games too. They also slow the look speed, especially the turning speed.
One of the few games that allowed both pc and console players to play on the same servers was the game shadowrun - and the keyboard and mouse controls on the multiplayer servers were retarded (as in functionally diminished), and additionally both console and pc users were given some degree of auto-aiming. From a popular review site: "We play a lot of online PC shooters, and the biggest issue we found with the PC Shadowrun controls is that they feel fairly sloppy and imprecise compared to other PC shooters. This is due to the larger crosshair size and wide bullet spread. Obviously this is a way to counteract the inaccuracy of the 360 control pad relative to a mouse and keyboard. "
About the PS3 version of UT3's keyboard and mouse controls: "anyone used to the precision mouse and keyboard controls on the PC will notice a slight amount of mouse lag when turning and looking in the PS3 version. It's nothing that ruins the experience, but it can be aggravating when trying to make quick, precise aiming movements.". (Otherwise known as the sluggish/swimming turn speed of a console gamepad control coding not keeping up with the mouse movement).
"Console shooters come up with different ways of aiding the player - snapping or locking onto targets, controlling the speed of the crosshairs near enemies, or bending bullets towards enemies near the crosshairs - but they are all just ways of the game doing the aiming rather than the player."
"Dumbed down" control FPS console games make $ from the masses so its doubtful that the dev's will ever allow true mouse+keyboard functionality or the console kiddies would have shrieking tantrums.![]()
With today's consoles being essentially portal computers with gamepads, it wouldn't be hard to allow both gamepad and full mouse, keyboard functionality in consoles games. It also wouldn't be that hard to have cross-platform multiplayer done properly. They just choose not to code it that way, even as an option.
personally I'm waiting for the steam version. no cds to worry about, plus I'm really really sick of their crappy server browsers and having to dictate ip addresses over vent to my friends.
will this be on steam?
The point was that most people cannot do that.
Don't forget to factor that $800 HDTV, $400 HTIB, and $600 Couch.
Eh, you can find some good pre-built gaming-capable PCs for alot less than $1,000. Nowadays they usually sit at around $750 for systems with 4870/GTX260 level cards and a little bit above $600 for systems with 4850/GTS250 level cards.
I'll concede that that's still a lot more expensive than just buying a console though. To get a good system for less than a console you'd have to DIY it.
Just trying to look out for the PC!!You should forget to factor these in because most people buying a next gen console would have these with or without a xbox or ps3.
pretty sad that a game for $50 is now a "deal"
It's not. But when I pick it up @ Fry's for $30 or $40, it will be!
As soon as COD4 hits $19.99 deal I'm on it.
I read somewhere the PC version will be delayed 2 weeks? Anyone know if this is the case?
It's not. But when I pick it up @ Fry's for $30 or $40, it will be!
It is going to sell well regardless if 1 or 2 features are missing initially. Odds are they will return as the game matures in the market. This has happened in past games, though much later than many would have liked.
IW decided to not support dedicated servers for this game, as well as raising the retail price for this game to $60.
I would highly recommend if you wish to keep PC gaming in the form it is now, that you do not purchase this game.
If you would prefer PCs to become exactly like consoles, then feel free to purchase this game.
Personally, I've played CoD competitively for almost 5 years and this is going to completely change PC gaming as we know it, if this game sells well. If it doesn't people will probably still proclaim that PC gaming is dead, so it's kind of a lose-lose.
^ Are you taking about the PC version or the 360 version? Wasn't Modern Warfare hosted on player's consoles. The game would instantly end when the "host" left the match. I am happy to hear that the game will automatically find another user to host instead of kicking everyone back to the lobby.